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Author Topic: Latest version: 17.0.3.8141  (Read 293435 times)

aWac9

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Re: Latest version: 17.0.1.7885
« Reply #255 on: April 06, 2017, 05:20:39 pm »

Difficulty in plotting roads



Acetone ,,, can you explain how you made those roads?
Thank you   :)
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cameni

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Re: Latest version: 17.0.1.7885
« Reply #256 on: April 07, 2017, 02:30:24 am »

Great, the planet has appeared.

But the mistakes remained.

I remember seeing this once in Titan. The problem was that some road texture files were corrupted in that installation.
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jonslynn

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Re: Latest version: 17.0.1.7885
« Reply #257 on: April 07, 2017, 03:36:56 am »

I have not had much time to play with this new update much but it is great.  I noticed all the new mtl stuff...

      "diffuse" : "0.6,0.6,0.6,1.0",
      "Ax" : "0.039",
      "Ay" : "0.04",
      "m" : "0.5",
      "tex_diffuse"

and what is difference of diffuse tex and albedo now?  I will just play around with this anyway.  I get it.  This is great


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Revolver

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Re: Latest version: 17.0.1.7885
« Reply #258 on: April 07, 2017, 06:53:29 am »

and what is difference of diffuse tex and albedo now?

Look over here -> http://xtrac.outerraworld.com/wiki/WikiStart under Material & M.- Database
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Spacedog

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Re: Latest version: 17.0.1.7885
« Reply #259 on: April 07, 2017, 11:31:03 am »

Is there any way to set controller dead zones separately for each axis? I am using a PS3 controller with JoyToKey to give me joystick look, and it works great. The problem is movement on the joystick needs a deadzone because it moves slightly all the time, but whenever I do that it subtracts that amount from the throttle in the planes that I have on the trigger axis. If I put in say 5% deadzone then I can only get 95% throttle for example.
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cameni

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Re: Latest version: 17.0.1.7885
« Reply #260 on: April 07, 2017, 12:20:10 pm »

Ah that's a bug I forgot about ..
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Spacedog

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Re: Latest version: 17.0.1.7885
« Reply #261 on: April 07, 2017, 12:49:50 pm »

Ah that's a bug I forgot about ..

Oh right! To be fair seperate dead zones wouldn't be necessary for me at least so long as setting one still gave you full range.
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jonslynn

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Re: Latest version: 17.0.1.7885
« Reply #262 on: April 07, 2017, 03:25:25 pm »

and what is difference of diffuse tex and albedo now?

Look over here -> http://xtrac.outerraworld.com/wiki/WikiStart under Material & M.- Database

I've seen that long ago.  I am talking about all the new stuff like this...

      "Ax" : "0.039",
      "Ay" : "0.04",
      "m" : "0.5",
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zzz

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Re: Latest version: 17.0.1.7885
« Reply #263 on: April 08, 2017, 10:22:50 am »

Are there any good jumping off points for learning how to use Lua or compile a DLL for Outerra?
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cameni

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Re: Latest version: 17.0.1.7885
« Reply #264 on: April 10, 2017, 01:42:25 am »

Lua uses the same API to the engine as JS, but direct loading of Lua scripts for vehicles is not yet supported.
For a DLL, Uriah is working on an example code that we shall put into the API repo.
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RacerBG

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Re: Latest version: 17.0.1.7885
« Reply #265 on: April 23, 2017, 05:30:18 am »

Hello, guys, new member here! :)

I have a problem which I can't solve for some reason: My game can't update to 17.0.1.7885 from 16.1.0.7503. I tried everything from running manually the updater to turning off the AV - no luck. On the other hand the updater worked perfectly from 16.6601 up to 16.1.0.7503. Can you please upload the latest installer here at the forum or at the site?

Thanks in advance!

PS: I watch this project since 2013 and it's just amazing what it can do already. I wasn't able to play this on my own since recently because my old PC was garbage. However now I'm able to do it and maybe this is the best engine which I ever saw on the internet!
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cameni

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Re: Latest version: 17.0.1.7885
« Reply #266 on: April 23, 2017, 07:23:15 am »

Are you switched to earth2 data in the login screen?

This patch should get you from that version: Anteworld-16.1.0.7503.patch-7881.exe
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RacerBG

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Re: Latest version: 17.0.1.7885
« Reply #267 on: April 23, 2017, 07:51:46 am »

Are you switched to earth2 data in the login screen?

What? I only have earth2 and by the way right now I'm downloading the whole terrain data.

This patch should get you from that version: Anteworld-16.1.0.7503.patch-7881.exe

That works like a charm but still no upgrade path to .7885. Something is really not working as it should in this updater. By the way what are this "optimisations" for the latest version? My frame rate seems exactly the same as before.
« Last Edit: April 23, 2017, 07:54:24 am by RacerBG »
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cameni

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Re: Latest version: 17.0.1.7885
« Reply #268 on: April 23, 2017, 09:46:47 am »

Please post your eng.log, there must be something preventing it from updating.

By the way what are this "optimisations" for the latest version? My frame rate seems exactly the same as before.

There are many types of optimizations beyond the static frame rate. These optimizations were mainly about dynamics of terrain generation when you are moving.
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RacerBG

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Re: Latest version: 17.0.1.7885
« Reply #269 on: April 23, 2017, 10:15:59 am »

Please post your eng.log, there must be something preventing it from updating.

By the way what are this "optimisations" for the latest version? My frame rate seems exactly the same as before.

There are many types of optimizations beyond the static frame rate. These optimizations were mainly about dynamics of terrain generation when you are moving.

Here is it (By the way the terrain data already passed 80 GB and it's only at 69.3%, how big is this beast?):
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