The new dataset still seems to have had little impact on defining accurate shorelines. Are there any theories about how to finally address this?
How flight simulators fix that? I remember something about masks for shorelines.
Would not be posible use the map lines for define the sea limit everywhere? That way, water would not be trespassing terrain above those lines. NO matter the heigh (now water sea is always there bellow zero meter).
I am seeing something rare. If i push G and switch between m,ap and satelite, sometimes the map is not matching with the satelite..
For example, some shorelines are farther in map than in satelite. And this case outerra was following satelite lines. So for this reason the river end is making that tailpiece, because osm lines are folowing the map lines.
You can test that in some coast lines and rivers with G key and ESC, so you can zoom in the map and switch betwen the two modes.
I dont know which lines are fine. I also saw that in some rivers inside. This explain why some little rivers in the mountains cut big rocks formations. Sometimes those rivers was supposed to be in the valley. If they move some meters they cut the rocks.
Its rare because i though those maps had total accuracy. Then they dont have or something is wrong between those maps?