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Author Topic: Vehicle Physics.  (Read 7289 times)

Jonathan

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Vehicle Physics.
« on: July 01, 2017, 09:14:13 pm »

How are Vehicle physics determined on the terrain?

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DenisJ

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Re: Vehicle Physics.
« Reply #1 on: July 01, 2017, 11:17:44 pm »

It can integrate vector data overlays for roads, and land class modifications. Uses the JSBSim Flight Dynamics Model library for high fidelity simulation of aircraft, and Bullet physics engine for simulation of vehicle physics. Terrain and fractal algorithms maximally utilize the GPU, leaving the CPU resources for simulation.
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