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Author Topic: A short review of book: 3D Engine Design for Virtual Globes  (Read 11476 times)

cameni

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I've published a short review of a book that deals with issues and algorithms used for the rendering of virtual globes and planetary engines. You can read it here: http://outerra.blogspot.com/2011/07/book-3d-engine-design-for-virtual.html
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ZeosPantera

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A short review of book: 3D Engine Design for Virtual Globes
« Reply #1 on: July 03, 2011, 06:07:20 am »

You are quoted on the back of a book. Your mission is complete.
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C. Shawn Smith

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A short review of book: 3D Engine Design for Virtual Globes
« Reply #2 on: July 03, 2011, 11:55:45 am »

Damn.  Cameni's published in a book before I am, got a back-cover blurb, and has screenshots contained within.

I've been writing for 20 years, and he's already ahead of me :(.  

:D Congratulations.  May have to pick that one up to see if I can actually understand some of the processes.  The sample chapter was actually pretty straight-forward!

http://www.amazon.com/3D-Engine-Design-Virtual-Globes/dp/1568817118
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Abc94

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A short review of book: 3D Engine Design for Virtual Globes
« Reply #3 on: July 03, 2011, 11:41:15 pm »

Wow, Congrads!  :D  :cool:  :cool:

I might actually take a look at this book, even though alot of what you talked about in the blog post was well over my head...
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necro

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A short review of book: 3D Engine Design for Virtual Globes
« Reply #4 on: July 13, 2011, 04:50:51 am »

Thats the book i was waiting for >:O yeah, thats excellent. Thanks for that hint.
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