Well, technically it's a matter of interpretation. In the end everything is transformed into the camera (screen) space, so the world rotates around you. It's a question of how the data are stored and manipulated internally. While you are on the planet it uses ECEF (Earth-centered, Earth-fixed) reference frame internally for referencing objects, so effectively it's the sun and stars that are rotating, but that's not important for simulation. Flying away would switch you to a solar system reference frame and so on.