Outerra forum

Please login or register.

Login with username, password and session length
Advanced search  


Outerra Tech Demo download. Help with graphics driver issues

Author Topic: "Wanderer" - an animated character for outerra  (Read 9075 times)


  • Outerra Master Modder
  • Hero Member
  • *****
  • Posts: 1759
"Wanderer" - an animated character for outerra
« on: November 10, 2018, 09:24:51 am »

Finally I got my first animated character finished. He likes trekking around the outerra world and to have fun ! Here is a video showing some of the capabilities of my "wanderer".

Download the self installing .otx file of the animated character from here:


Commands of the model:

The model will appear in the "vehicles" menu as it is based on a vehicle script.
key “W”    accelerate
Key “S”    break
Key “A”    turn left
Key “D”    turn right
Key "F"         jump
key “R”    toggle between forward/backward motion

key "L"         toggle between sit-down /get-up

Key “C”    change the "external camera" view mode
Key “V”    change the first person view camera mode
Keys "numpad +/-"    zoom in first person camera view modes

key“H”          toggle different colors of the head up display in one of the first person camera view modes


The physiology of the character is programmed in such a way as to require a short rest after having walked a certain distance or climbed uphill for an imposed altitude difference. The parameters are set at a distance of 1000 m and an altitude difference of 30 m after which the vigor of the character diminishes, requiring a period of rest of 20 seconds to resume the walk.
It is possible to change these characteristics of the character, as well as others - among which also the strength and the maximum speed attainable in sprinting - by opening the text file "wanderer.js" in the C: \ Users \ username \ Outerra \ packages \ fly77 \ wanderer folder
modifying the parameters indicated in the header section of this file.

« Last Edit: November 23, 2018, 04:00:57 pm by fly77 »


  • Outerra Developer
  • Hero Member
  • *****
  • Posts: 760
  • Love OT!
Re: "Wanderer" - an animated character for outerra
« Reply #1 on: November 10, 2018, 01:16:46 pm »

 That looks fun!  :D
"A man who is contented with what he has done, will never become famous for what he will do".


  • Outerra Master Modder
  • Hero Member
  • *****
  • Posts: 1759
Re: "Wanderer" - an animated character for outerra
« Reply #2 on: November 24, 2018, 01:45:02 pm »

Here is an updated version of my "wanderer"


I have corrected several bugs and made some improvements on mobility so that he can enter and walk around inside buildings. You can find one such building in the above dropbox link together with wanderer-v2

corrected some sound bugs (water splash , walking sound on roads)

improved backward motion behaviour

"auto-get"-up after falling badly

added "slow-start" so that can walk more slowly (for instance inside buildings)

improved "on-the-spot" turning (for instance inside buildings)

with strong rain slopes become slippery more difficult to climb

smaller collision box allows character to enter inside buildings constructed with collision boxes (see extra file "wooden hut" included in the above dropbox link)

« Last Edit: December 08, 2018, 01:53:37 pm by fly77 »