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Outerra Tech Demo download. Help with graphics driver issues

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Author Topic: Previous version: 17.1.0.11105 (32-bit)  (Read 180708 times)

fly77

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Re: Latest version: 17.1.0.10445
« Reply #150 on: October 08, 2019, 12:46:36 pm »

Wow ! Thanks a lot..in the name of all the comunity as well I guess  :)
« Last Edit: October 08, 2019, 02:23:18 pm by fly77 »
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sniperwolfpk5

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Re: Latest version: 17.1.0.10445
« Reply #151 on: October 09, 2019, 12:20:13 am »

Hi @cameni

Any ETA of patch
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Jagerbomber

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Re: Latest version: 17.1.0.10445
« Reply #152 on: October 09, 2019, 01:06:57 am »

I'm gonna say 64 years, give or take. 

Just throwin it out there.


bet
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"Perhaps this speaks to some larger trend within society today...  A prevailing desire on the part of indie developers to recreate the entire world into one where you can charge more than $15 for your game design degree coursework." - Yahtzee ;) :P

aWac9

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Re: Latest version: 17.1.0.10445
« Reply #153 on: October 09, 2019, 02:35:26 am »

Before I met outerra, I was in a hurry for everything, and I was tense when I was driving ... everything in my life went by very quickly .... after meeting outerra. ,, with time everything has changed ,, life passes slowly, everything is different, the seasons are not as they were, it is like living in Matrix, it is another rhythm ,,,.
I think my biological clock has slowed down, and all my movements are slower, and I also believe that all of us (those who live in outerra) with or without consciousness, have synchronized a new sense of time.
so do not stress me with your requests for patches, it will be whenever, that is soon.
 ;) :)


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fly77

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Re: Latest version: 17.1.0.10445
« Reply #154 on: October 09, 2019, 09:22:51 am »

Thats funny awac9  :))  it happens with other projects as well...you learn to be patient
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2eyed

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Re: Latest version: 17.1.0.10445
« Reply #155 on: October 09, 2019, 09:23:02 am »

Since cameni is the world creator (aka god), he's immortal and has unlimited time to fulfill his tasks, while his followers come and go...  :)
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cameni

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Re: Latest version: 17.1.0.10445
« Reply #156 on: October 10, 2019, 09:24:42 am »

I wonder what's going to happen to me if I lose all believers ???

Testing the patch, but it seems to be leaking memory and getting OOM crashes frequently.
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Spacedog

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Re: Latest version: 17.1.0.10445
« Reply #157 on: October 10, 2019, 11:27:24 am »

No one actually leaves Outerra, we just hibernate until the next update.
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sniperwolfpk5

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Re: Latest version: 17.1.0.10445
« Reply #158 on: October 11, 2019, 12:16:46 am »

No one actually leaves Outerra, we just hibernate until the next update.


Hahahahha  :)) :)) :)) :))
That was good one
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aWac9

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Re: Latest version: 17.1.0.10445
« Reply #159 on: October 14, 2019, 12:16:07 pm »

thanks for the patch
« Last Edit: October 15, 2019, 10:46:27 am by aWac9 »
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Krutan

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Re: Latest version: 17.1.0.11105
« Reply #160 on: October 21, 2019, 09:37:17 am »

What's the changes in 17.1.0.11105?
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cameni

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Re: Latest version: 17.1.0.11105
« Reply #161 on: October 22, 2019, 02:53:58 am »

Just fixed boats and some physics optimizations with many vehicles in the scene.
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chomper

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Re: Latest version: 17.1.0.11105
« Reply #162 on: November 13, 2019, 06:33:49 am »

I did a clean install onto a new machine, the updates all rolled through and the latest version has crashed several times (reports have gone out) and it has an issue with the loading/updating text dialog in the bottom left of the screen. Random characters appear as a prefix, and they don't clear. I'm not sure if that has come up in the logs.
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cameni

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Re: Latest version: 17.1.0.11105
« Reply #163 on: November 13, 2019, 10:09:31 am »

The crashes I've seen were both from during the program exit, but I could not see any reason. Can you change loglevel = "debug" in eng.cfg?
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chomper

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Re: Latest version: 17.1.0.11105
« Reply #164 on: November 13, 2019, 03:56:25 pm »

The crashes I've seen were both from during the program exit, but I could not see any reason. Can you change loglevel = "debug" in eng.cfg?

I'll change it and give it another go when I get back home later tonight.

Random question, is the development time split with TitanIM or is another team responsible for it?
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