Most recent updated version at the end of the topic !
It was a long time that I wanted to make the outerra night more bright installing some lights.
Thanks to aWac9 travels around the outerra world, remembering me how cool streetlights would be in outerra, i finally decided to actually make one.
Here it is ! :
https://www.dropbox.com/sh/na1c3r0kzwuh5gd/AADAd9bWSab7pbRv5WCRZuuXa?dl=0It's a single streetlamp that can be switched on and off. By using the scenery editor you can place many of them wherever you like. The only drawback at the moment is that they need be switched on individually by moving near to each in outerra ufo mode and "entering" the lamp and then exit and go to the next. There may be some way to avoid this but I have not figured it out yet.
install by clicking on the "illumination.otx" file.
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To use the lamp open the scenery editor inside outerra pressing the F7 key
under "assets" search for "illumination
"
drag and drop the lamp to the desired location in the scenery and manipulate in the usual way
as for placing buildings and other objects to orient and adjust the height. Levelling the terrain under the streetlamp helps to keep it stand more stably.
Close the scenery editor.
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In "ufo mode" go near to a lamp that you have placed.
To switch on a lamp you need to go "inside" it.
This is because lamps are using the vehicle script and thus behave as vehicles except that they don't move.
To enter the lamp go near to the pole.
You will recognize that you have got inside as the pole shakes briefly.
the lamp will thus automatically have switched on
exit the lamp pressing the "enter" key as you do normally for exiting vehicles
you should see the lamp lit.
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to switch the lamp off again:
enter the lamp once again
then press L
the lamp will switch off
eventually by pressing L again the lamp will switch on again if desired
exit the lamp pressing pressing the "enter" key.