Outerra forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Outerra Tech Demo download. Help with graphics driver issues

Author Topic: Driveable Bridges  (Read 85 times)

fly77

  • Sr. Member
  • ****
  • Posts: 317
Driveable Bridges
« on: April 17, 2019, 05:59:54 pm »

I have the pleasure to share with you (also on behalf of Revolver) some phantastic bridge models (200 m long, 300 m long, 400 m long) created by Revolver to which on his request I added collision boxes to make them driveable. To use them open the scenery editor (F7 key) and under assets search for "Bruecke". You will find three bridge models. Place them where you like. You can of course also join several of them to make longer bridges. To create the ramps use the editor's road tool. Note that sufficiently low profiled ships can navigate through the archs below the bridge.

Download the self-installing .otx files from here.

https://www.dropbox.com/sh/u8336sdj2yvista/AAASfrZ8C8LpBLN_zPjrL3-ia?dl=0

Here is a short demonstrative video of what you get.



Have fun !

« Last Edit: April 17, 2019, 06:25:14 pm by fly77 »
Logged

aWac9

  • Hero Member
  • *****
  • Posts: 1157
  • newbie
Re: Driveable Bridges
« Reply #1 on: April 17, 2019, 06:57:47 pm »

 :)
beautiful model, very good finish and very useful ..
thank you very much fly77 and a Revolver
great contribution to the community.
 ^-^
Logged

Jagerbomber

  • Hero Member
  • *****
  • Posts: 1472
Re: Driveable Bridges
« Reply #2 on: Today at 12:28:32 am »

Aw, no more frictionless models.  :))

 
« Last Edit: Today at 12:56:44 am by Jagerbomber »
Logged
"Perhaps this speaks to some larger trend within society today...  A prevailing desire on the part of indie developers to recreate the entire world into one where you can charge more than $15 for your game design degree coursework." - Yahtzee ;) :P

cameni

  • Brano Kemen
  • Outerra Administrator
  • Hero Member
  • *****
  • Posts: 6591
  • Pegs is clever, but tae hain’t a touch sentimental
    • outerra.com
Re: Driveable Bridges
« Reply #3 on: Today at 02:33:41 am »

Friction won't help you a bit with antigravity on!  :P

Logged

Revolver

  • Hero Member
  • *****
  • Posts: 557
  • Adlerhorst-Hangar Design Group ©
Re: Driveable Bridges
« Reply #4 on: Today at 02:54:06 am »

oha! :o nice job Fly, thenks!  :)




@Jagerbomber

vasilinus glatikus and your's left or rigth hand(?) to have not more friction.  :P ^-^


Logged
"Es gibt nur eine Sünde, die gegen die ganze Menschheit mit allen ihren Geschlechtern begangen
werden kann, und dies ist die Verfälschung der Geschichte."(F.Hebbel)

i7(960)4x4.0GHz,16Gb-RAM,GTX980Ti(6Gb),Xonar-Phoebus-7.1,2x500Gb/SSD,Hotas-Warthog

Acetone

  • Hero Member
  • *****
  • Posts: 959
    • Youtube channel
Re: Driveable Bridges
« Reply #5 on: Today at 05:31:07 am »

Friction won't help you a bit with antigravity on!  :P

That's a bridge that had an encounter with Dr Strange.
« Last Edit: Today at 05:57:36 am by Acetone »
Logged

aWac9

  • Hero Member
  • *****
  • Posts: 1157
  • newbie
Re: Driveable Bridges
« Reply #6 on: Today at 08:42:10 am »

What is antigravity?  =|
I think outerra tends to esotericism  8)
Logged

Jagerbomber

  • Hero Member
  • *****
  • Posts: 1472
Re: Driveable Bridges
« Reply #7 on: Today at 01:20:54 pm »

Is that what happens when you forget all the screws back at the shop?



What the heck even happened in that picture, anyways?...

Looks like you were placing bridge pieces in flight.
« Last Edit: Today at 01:27:46 pm by Jagerbomber »
Logged
"Perhaps this speaks to some larger trend within society today...  A prevailing desire on the part of indie developers to recreate the entire world into one where you can charge more than $15 for your game design degree coursework." - Yahtzee ;) :P