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Outerra Tech Demo download. Help with graphics driver issues

Author Topic: slow scenery loading in new version  (Read 521 times)

fly77

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slow scenery loading in new version
« on: March 26, 2019, 02:59:09 am »

With the latest version: 17.1.0.10447 I experience quite slow buildup of the scene from predownloaded terrain data. When loading a location already explored previoulsy (so no data download occurs) the scene remains blurry for at least several seconds, sometimes allmost 10 sec pass before the scene gets crispy clear, wereas previously with the same graphic and world settings the scene built up much faster. Anybody is experiencing similar slow down? Below is how the loading of Bern switzerland appears. After few seconds still blurry.  My world.cfg and eng. cfg are below and   eng log   is here          https://www.dropbox.com/s/49ctooi5v1dn7p1/eng.log?dl=0
Code: [Select]
time-of-day = 61987251.58637,
day-of-year = 93,
daytime-multiplier = 1.0,
terrain-rpf = 6,
tree-quality = 0.2,
prepare-levels-rel = 0,
max-level-terrain = 11,
limit-wavelet = 128,
limit-lastelev = 96,
limit-fractal = 560,
limit-nonbaked = 128,
limit-treetiles = 96,
limit-grasstiles = 60,
trees = true,
tree-bb-dist = 0.0,
max-obj-dist = 0.0,
obj-count-threshold = 0,
planet = "earth7",
moon-scale = 4.0,
max-quality-vres = 480,
object-level-shift = 0,
texture-mod = "",
ufo-speed-mul = 3.0,
ufo-speed-exp = 1.75,
ufo-speed-max = 200000.0,
ufo-speed-boost = 5.0,
ufo-hud-config = {
speed = "km/h",
dist = "m",
alt = "m",
imperial_aircraft_units = true
},
grass = true,
grass-distance = 45.0,
grass-half-Q = true,
grass-lod1 = 10.0,
clouds = true,
last-import-path = "",
last-export-path = "",
terrain-normal-maps = true,
first-run = false,
forest_params = {
render_distcoef = 1,
shadow_range = 0.25,
shading = true
},
env_water = false,
locklevel = 1,
lockbelow = 25.0,
data-mask = 232,
data-path = "data",
cfg-version = 10447


Code: [Select]
num_jobproc_threads = 1,
renderer_config = {
screen_width = 2560,
screen_height = 1080,
fullscreen = true,
swap_interval = 0,
msaa = 1,
debug_opengl = false,
debug_async = true,
refresh_rate = 60
},
videos_dir = "I:/outerra-videos\videos",
screenshots_dir = "C:/Users/novelchip/Outerra\screenshots",
terrain_shadows = true,
tree_shadows = true,
wnd_x_pos = 0,
wnd_y_pos = 0,
wnd_hide_titlebar = true,
mouse_exclusive = false,
sim_mode = false,
fov = 63.799999,
fov_v_separate = 0.0,
proj = 0,
enable_hid_logging = false,
enable_jsbsim_logging = false,
mouse_sensitivity = 1.0,
joy_sensitivity = 1.0,
mouse_invert = false,
flightmode_invert = true,
pause_in_sandbox = true,
debug_keys = false,
cfg-version = 10447,
bloom_power = 0.03,
bloom_threshold = 1.0,
min_obj_size = 5.0,
sound = {
global = 1.0,
ambient = 1.0,
vehicle = 0.5,
effect = 0.09,
music = 1.0,
hrtf = true
},
use_hmd = false,
video = 1,
ssao_quality = 2,
shadow_quality = 2,
stereo = {
eye_separation = 0.064,
convergence = 0.1,
reduce_grass = false,
force_hrtf = true,
stereo_type = 0,
swap_sides = false
},
controller = {
pan_min_angle = {
x = -1.570796,
y = -0.785398
},
pan_max_angle = {
x = 1.570796,
y = 0.785398
},
panning_speed = {
x = 0.01,
y = 0.01
},
view_min_angle = {
x = -1.570796,
y = -0.785398
},
view_max_angle = {
x = 1.570796,
y = 0.785398
},
view_delay = 0.1,
fm_roll_coef = 0.4,
fm_turn_coef = 1.25,
fm_turn_delay = 4.0,
fm_filter_delay = 0.5,
um_filter_delay = 0.02,
hmd_turn_coef = 1.0,
hmd_pitch_coef = 0.2,
vr_ufo_pitch = false,
vr_mouse_pitch = false,
vr_ufo_ref = 2,
vr_fps_ref = 3
},
perf_report = {
enabled = false,
sync = false,
ui = 5.0,
scene = 5.0,
world = 5.0,
ext = 5.0,
rungc = 0
},
pkg_limits = {
max_meshes = 4
},
disable_log_popup = false,
img_cache_slice_size = 2048,
img_cache_num_slices = 2,
loglevel = "info"
« Last Edit: March 26, 2019, 03:23:00 am by fly77 »
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cameni

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Re: slow scenery loading in new version
« Reply #1 on: March 26, 2019, 09:12:08 am »

It's a known issue as we are transitioning to new pipeline and x64 builds, and some code changes merged into this version are having unexpected side effects.
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fly77

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  • Posts: 433
Re: slow scenery loading in new version
« Reply #2 on: March 26, 2019, 06:44:30 pm »

Thank you. I already worried ..thought that I had messed up some settings.
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