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Outerra Tech Demo download. Help with graphics driver issues

Author Topic: Billboard to 3D Trees Question  (Read 4414 times)

jd60fe

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  • Posts: 3
Billboard to 3D Trees Question
« on: July 01, 2019, 01:57:55 pm »

Devs,

I know it is on your roadmap, but is there a way to use SpeedTree or maybe set the tree render to use 3d Models at XXXm distance?  I get really weird anomalies when using a vehicle like a helicopter and looking down at a forest.  The trees make a circle based on my POV point.  I know there are some 3d trees in the library of objects and wonder if there was a way to force the placement of those models in place of billboards.

Thanks, you guys are doing great.

jd60fe
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cameni

  • Brano Kemen
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Re: Billboard to 3D Trees Question
« Reply #1 on: July 01, 2019, 02:17:43 pm »

It's not possible. Tree billboards are rendered using a special shader and a special mode that can draw them fast, replacing them with a normal object rendering would make it many times slower ...
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