Anteworld - Outerra Game > Terrain & terrain data issues

Billboard to 3D Trees Question



I know it is on your roadmap, but is there a way to use SpeedTree or maybe set the tree render to use 3d Models at XXXm distance?  I get really weird anomalies when using a vehicle like a helicopter and looking down at a forest.  The trees make a circle based on my POV point.  I know there are some 3d trees in the library of objects and wonder if there was a way to force the placement of those models in place of billboards.

Thanks, you guys are doing great.


It's not possible. Tree billboards are rendered using a special shader and a special mode that can draw them fast, replacing them with a normal object rendering would make it many times slower ...


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