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Author Topic: MS Flight 20 - interresting world generator  (Read 6889 times)

fly77

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Re: MS Flight 20 - interresting world generator
« Reply #15 on: January 15, 2020, 08:42:06 am »

This is the most impressive video in 4K that shows well how good/(bad in some cases) the sim is as at the moment, Some defects are still related to blobby trees . ..in some places they even seem "extruded"..they will definitely have to do some work there. Also in many cases you can see that the scenery is basically "objects glued on top of photos" as it was before in photoreal flightsims..or at best its the same as navigating google 3d maps in high quality and realtime ...so clearly it will be unuseable as a world simulator....anyway the overall impression from a plane is very impressive and real. Also some basic waves are there.

« Last Edit: January 17, 2020, 06:03:17 am by fly77 »
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Jagerbomber

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Re: MS Flight 20 - interresting world generator
« Reply #16 on: January 15, 2020, 01:40:43 pm »

Time might tell later on though.  Perhaps Microsoft buys Asobo and Asobo gets to work on making it into a game on the ground.

Don't know.
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"Perhaps this speaks to some larger trend within society today...  A prevailing desire on the part of indie developers to recreate the entire world into one where you can charge more than $15 for your game design degree coursework." - Yahtzee ;) :P

fly77

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Re: MS Flight 20 - interresting world generator
« Reply #17 on: January 15, 2020, 06:00:22 pm »

photogrammetry 3D objects look great from far away but from close up they should change into procedural ones. In this shot for instance you have both types and procedural ones look much better (of course) .
Photogrammetry objects just do not look acceptable in any way at such close distances...for instance some fences look like extruded ground....and houses look like they have just been damaged by an earthquake ...not a good idea  :(.

« Last Edit: January 15, 2020, 06:03:31 pm by fly77 »
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Jagerbomber

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Re: MS Flight 20 - interresting world generator
« Reply #18 on: January 15, 2020, 06:21:52 pm »

Looks like models are the airport (and immediate surrounding buildings), then goes to photo blob buildings.  =|
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"Perhaps this speaks to some larger trend within society today...  A prevailing desire on the part of indie developers to recreate the entire world into one where you can charge more than $15 for your game design degree coursework." - Yahtzee ;) :P

fly77

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Re: MS Flight 20 - interresting world generator
« Reply #19 on: January 17, 2020, 05:24:15 am »

New MS 2020 video about the soundscape. astounding !! Gives us some suggestions to implement also in outerra. Besides that the video also shows that 3D grass is moving and that waves are not bad at all and the sea swells with bad weather. Some more close-up looks of trees...showing that they can also look quite good from closer up ! I know I repeat myself but it will be a very tough time for outerra once this comes out. Also using the same scenery for train-simulator, truck simulator or ship simulator probably is more than a possibility.  Immersion is near to total ! the only small critical remark is that the landscapes sometimes look a little too much like photoreal fligthsim scenery (that is photos glued to meshes)...maybe they should add some random fractal noise to terrain like in outerra or increase grass/tree/building draw distance or add some fog.

« Last Edit: January 17, 2020, 07:23:39 am by fly77 »
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Revolver

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Re: MS Flight 20 - interresting world generator
« Reply #20 on: January 21, 2020, 05:22:20 am »

tach,
irgendwie hab ich das geahnt... :facepalm:




OT ist und bleibt das beste was auf dem Mark zurzeit gibt...zumindest als engine...punkt aus! :)
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fly77

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Re: MS Flight 20 - interresting world generator
« Reply #21 on: January 21, 2020, 08:00:18 am »

Probably if outerra had the bing data and streaming servers of microsoft it could do at least as good if not better - at least for the trees and water ! Indeed look at the TitanIM screens. Photographic ground should have been removed also by TitanIM..for roads just leave a good outerra roads and concrete..In conclusion: outerra and MS should join forces  =D
https://pbs.twimg.com/media/D667H4FVUAA3tZN.jpg
« Last Edit: January 21, 2020, 09:44:18 am by fly77 »
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fly77

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Re: MS Flight 20 - interresting world generator
« Reply #22 on: January 21, 2020, 02:07:22 pm »

To be honest , when flying in a plane we will probably not notice so much all those minor defects of the 3D MS bing-maps photoscenery  ,simply because of the motion  and because we'll fly at least 50 m above ground most of the times I guess. By watching the videos therse seem to be like two ideal flightheights: either below maybe 200 m were you don't notice the defects because of your speed or well above say 500 m so that you don't notice so much the "broccoli" nature of the trees. That broccoli appearance is frankly speaking "a little" disturbing.  Devs should do better. =|

Anyway it will be for sure an exciting flightsim.

Still for a "world simulator" - which encompasses all domains, air/sea/ground/underwater..and underground - tunnels (and caves ? ) - outerra can't be matched by anything yet.
« Last Edit: January 21, 2020, 02:20:51 pm by fly77 »
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fly77

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Re: MS Flight 20 - interresting world generator
« Reply #23 on: January 30, 2020, 02:04:13 pm »

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Jagerbomber

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Re: MS Flight 20 - interresting world generator
« Reply #24 on: January 30, 2020, 02:51:30 pm »

I still want FUEL 2, damnit.
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"Perhaps this speaks to some larger trend within society today...  A prevailing desire on the part of indie developers to recreate the entire world into one where you can charge more than $15 for your game design degree coursework." - Yahtzee ;) :P

fly77

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Re: MS Flight 20 - interresting world generator
« Reply #25 on: February 23, 2020, 01:17:59 pm »

some new screens showing how trees look close-up from the new video MS 2020 episode 6 (airports). You can see how trees "transition" from bloblike far away trees to more detailed, apparently 3D tree models (or something similar) - for close trees. starts to look quite acceptable for a world simulator.



« Last Edit: February 23, 2020, 01:21:40 pm by fly77 »
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aWac9

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Re: MS Flight 20 - interresting world generator
« Reply #26 on: February 25, 2020, 08:31:28 am »




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fly77

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Re: MS Flight 20 - interresting world generator
« Reply #27 on: March 12, 2020, 01:34:17 pm »

some nice screenshot from outerra competitor MS2020




« Last Edit: March 16, 2020, 09:07:18 am by fly77 »
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fly77

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Re: MS Flight 20 - interresting world generator
« Reply #28 on: March 16, 2020, 09:06:59 am »

Allthough MS2020 dev  seems to be temporarily halted or postponed due to the dramatic health situation in europe there is still a trickle of some nice screenshots...looks great !
Looking forward to enjoy it in a hopefully more happy future



« Last Edit: March 16, 2020, 09:10:04 am by fly77 »
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fly77

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Re: MS Flight 20 - interresting world generator
« Reply #29 on: March 27, 2020, 05:00:59 am »

MS 2020  multiplayer and some new peeks at their world. 

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