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Author Topic: Animated wooden boat - including speedboat mode (release)  (Read 359 times)

fly77

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Animated wooden boat - including speedboat mode (release)
« on: November 16, 2019, 12:20:38 pm »

With great pleasure I release here my first animated boat.

It has the following features:

- animated oars
 - water spray effects and related water sounds
 - speedboat mode
 - animated character ("mercenary") rowing
 - ability to carry objects (including outerra crates, barrels and any not too heavy vehicle or my wanderer)
 - collides correctly with other boats or objects, including itself
 - multiple boats spawned can be controlled independently from each other (setting up for example a race)
 - sinkeable: sinks when pitch or roll are excessive (experiment by changing wave-state or by ramming it with another boat)
 - can be moored
 - catches fire and eventually sinks when hit by machine gun fire or closeby exploding  bombs or missiles form my Heinkel or abrams tank mods
 - several camera views including a "fly-by" view mode



download from here:

https://www.dropbox.com/sh/2xq4g4l8gc5yhnj/AADzLZTrz5qobGjto2W0tN6Xa?dl=0

Here is a video showcasing most of its capabilities;  Enjoy ! 




installation: click on self-installing  "OldBoat.otx" file

Use:


cameras:

after spawning the boat you will be in first person view (fps) mode. Note that you'll have your back turned towards the boat front as usual for rowing
Also you will not yet see the "mercenary". As for other vehicles to bring up the "animated driver" you need to exit and re-enter the boat with the
ENTER key. Note that presently when the mercenary is active the only useable camera mode is the "external view" C-key,
the fps view for the "mercenary sitting in reverse direction is "screwed up" and I can't do anything about it so far)

key v: switch between several fps view modes

key c:  external camera view


propulsion and steering:

key W: rowing forward

key R: rowing backward

key A: turn left

key D: turn right

key P: give a single extra forward impulse (useful for docking maneuvers). By pressing repeatedly you can get sort of a speedboat effect, but without motor sound

key O: give a single backward impulse (useful for docking maneuvers). note if you spawn a second boat pressing O will not work 
(don't know why). In this case press CTRL+ALT+R to reinitialize the boat so to get O-key once more functional.

key F: switch on/off speedboat motor. After motor is on by pressing P and O you can increase or decrease motor power. note if you spawn a second boat pressing O motor power
will not decrease (don't know why). In this case press CTRL+ALT+R to reinitialize the boat.

key K: switch on/off mooring

key J: pull the oars in the boat (without mooring): pressing J again will set oars into water again.
(note in case oars start to turn randomly or do not set correctly in the boat press J again or in case press  K to resets the oars correctly)

key CTRL+B: switch on/off autopilot mode. Keeps the boat riding at the set speed, while you still need to control the heading by hand. (no heading control yet, so use it best in open waters)


light

key L: switch on/off a boat lighting. Note: for a nicer effect you can spawn carefully one of my  "tarmac ligthts" onto the boat (is will be carried along with the boat)
« Last Edit: November 17, 2019, 12:46:26 pm by fly77 »
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aWac9

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Re: Animated wooden boat - including speedboat mode (release)
« Reply #1 on: November 16, 2019, 01:07:32 pm »

great ,,, another great contribution.
I think you are a better director than me. >:(
 :D
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fly77

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Re: Animated wooden boat - including speedboat mode (release)
« Reply #2 on: November 16, 2019, 01:09:46 pm »

Without your soundtracks not for sure. But in some sense we are a team anyway  ;)  ENJOY !
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aWac9

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Re: Animated wooden boat - including speedboat mode (release)
« Reply #3 on: November 16, 2019, 07:07:34 pm »



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