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Author Topic: nimitz aircraft carrier for outerra (release)  (Read 8643 times)

fly77

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nimitz aircraft carrier for outerra (release)
« on: December 21, 2019, 03:35:52 pm »

For christmas here I share my rigorously unarmed (for now) nimitz aircraft carrier.

It has all the basic functionalities required to have some fun,
do some takeoffs and landings both during day and at night as it has a lighted deck.
In particular the autopilot is useful to keep travelling the ship in a straight line in open seas to practice landings on a moving carrier.
Note that arresting cables, catapult and IFLOL landing systems are not included yet but you can still land a jet on the deck with some skill. I plan to add these features as well as defensive armour to a future upgraded version.

download the carrier from here:
https://drive.google.com/open?id=10c54-kuiEEamtruW14DqLDCno1bMQ972


I got the 3D model file from https://www.blendswap.com/blends/view/87795
It is a Detailed aircraft carrier model as used in IL-2 Sturmovik Combat Flight Simulator. Credits: by karlabs , CC-BY licence
Some textures with transparent features use alpha masking but I could not get them to show up correctly in outerra so far.
Any help is apreciated.


Features:
- fully equipped with collision surfaces on all important features in particular of course the deck so you can land on it
- different camera views and free movement of camera on carrier while keeping control of it
- night lighting of carrier and runway
- autopilot for straight line navigation
- rotating radar antennas
- extendable blast deflectors


installation: click on self-installing nimitz.otx file

here is a presentation video of the carrier




controls:
W: increase forward power
S: break
R: reverse power
A: turn left
D: turn right
space bar:  moore ship
key L:   switch on lighting of deck and runway
key CTRL+B: autopilot keep set speed
key O: extend blast deflector 1
key P: extend blast deflector 2

cameras:
key C: external camera
key numpad +/-: zoom in/out
key v: first person view cameras, press repeatedly to sitch among several camera points on the ship
pgup/pgdwn : move around on the ship fwd/bkwd along the viewing direction...adjust view direction with mouse.
home/end: move around on the ship left/right with respect to the viewing direction...adjust view direction with mouse.
 
Enjoy !

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Revolver

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Re: nimitz aircraft carrier for outerra (release)
« Reply #1 on: December 21, 2019, 04:48:48 pm »

Ein tolle Geschenk zu Weihnachten! Danke Marco! ;)
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fly77

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Re: nimitz aircraft carrier for outerra (release)
« Reply #2 on: December 21, 2019, 05:29:57 pm »

 ;)
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aWac9

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Re: nimitz aircraft carrier for outerra (release)
« Reply #3 on: December 21, 2019, 07:20:37 pm »

magnificent ,,, well done fly77 .. thank you very much for your contribution to the community .. it is very beautiful.


« Last Edit: December 22, 2019, 04:34:22 am by aWac9 »
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fly77

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Re: nimitz aircraft carrier for outerra (release)
« Reply #4 on: December 22, 2019, 02:48:20 am »

You're wellcome. Now you can really check your jet landing skills  =D
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aWac9

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Re: nimitz aircraft carrier for outerra (release)
« Reply #5 on: December 22, 2019, 06:36:31 pm »

now the view is from the water


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fly77

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Re: nimitz aircraft carrier for outerra (release)
« Reply #6 on: December 23, 2019, 03:06:28 am »

Glad you enjoy it :)
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aWac9

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Re: nimitz aircraft carrier for outerra (release)
« Reply #7 on: November 22, 2020, 04:12:30 pm »

wanted to pass the aircraft carrier Nimitz under the
Golden Gate Bridge, San Francisco .. and this is what happened
fly77. Does that happen to you, or is it that it broke to me?

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fly77

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Re: nimitz aircraft carrier for outerra (release)
« Reply #8 on: November 23, 2020, 03:29:20 am »

wanted to pass the aircraft carrier Nimitz under the
Golden Gate Bridge, San Francisco .. and this is what happened
fly77. Does that happen to you, or is it that it broke to me?

No, its wrecked also for me. Will repair it !
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aWac9

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Re: nimitz aircraft carrier for outerra (release)
« Reply #9 on: November 23, 2020, 05:20:08 am »

thank you ... take your time .. quiet, we are at Christmas. :)
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Canopus

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Re: nimitz aircraft carrier for outerra (release)
« Reply #10 on: March 29, 2021, 01:25:11 pm »

Tell me please, is it possible now to teach a ship model in the game to shoot realistically and have a realistic damage model? Something like a navy var thunder?

the text was written with the help of google translator
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fly77

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Re: nimitz aircraft carrier for outerra (release)
« Reply #11 on: March 29, 2021, 02:04:38 pm »

Tell me please, is it possible now to teach a ship model in the game to shoot realistically and have a realistic damage model? Something like a navy var thunder?

the text was written with the help of google translator

shoot realistically: yes.
realistic damage model ?  In principle yes if we have the 3D model file.
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Canopus

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Re: nimitz aircraft carrier for outerra (release)
« Reply #12 on: March 29, 2021, 02:21:54 pm »

shoot realistically: yes.
realistic damage model ?  In principle yes if we have the 3D model file.
[/quote]
So the game already allows you to customize such things as the booking model, the calculation of armor penetration, the calculation of flooding of the ship's compartments and the associated loss of speed and buoyancy?
It would be nice if such a ship appeared in the game that would demonstrate such technologies.
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fly77

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Re: nimitz aircraft carrier for outerra (release)
« Reply #13 on: March 29, 2021, 03:39:57 pm »

Quote
So the game already allows you to customize such things as the booking model, the calculation of armor penetration, the calculation of flooding of the ship's compartments and the associated loss of speed and buoyancy?
It would be nice if such a ship appeared in the game that would demonstrate such technologies.

the game doens't know about booking model, the calculation of armor penetration, the calculation of flooding etc..but you can create the code for it.. that is part of mod creation...and its certainly possible.
« Last Edit: March 29, 2021, 04:15:33 pm by fly77 »
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Canopus

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Re: nimitz aircraft carrier for outerra (release)
« Reply #14 on: March 30, 2021, 12:26:14 pm »

the game doens't know about booking model, the calculation of armor penetration, the calculation of flooding etc..but you can create the code for it.. that is part of mod creation...and its certainly possible.
My abilities are only enough for a ship model, the software part is not available to me.  :)
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