Outerra forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Outerra Tech Demo download. Help with graphics driver issues

Pages: 1 2 [3]

Author Topic: nimitz aircraft carrier for outerra (release)  (Read 3462 times)

fly77

  • Outerra Master Modder
  • Hero Member
  • *****
  • Posts: 1405
Re: nimitz aircraft carrier for outerra (release)
« Reply #30 on: March 30, 2021, 04:09:27 pm »

but there are some settings in blender fbx export ( outerra can import only fbx) that I don't know which to use
default is smoothing only normals



Also in blender if I remove extra parts there remains a hole in the hull

« Last Edit: March 30, 2021, 04:14:12 pm by fly77 »
Logged

Canopus

  • Jr. Member
  • *
  • Posts: 30
Re: nimitz aircraft carrier for outerra (release)
« Reply #31 on: March 30, 2021, 04:12:52 pm »

yes I see your max model has these armour belts more clearcut than seen in blender. But it seems this is just a visual artifact of how blender renders.
Once imported into outerra it seems fine, same as your picture. So it looks not correct in blender but actually it will be correct in outerra....well allmost..some parts seem not smooth enough (those triangulations in the hull)
here are a few pictures of how the case looks with different smooth groups in 3d max, I think this should matter when importing into the game engine.
https://hostingkartinok.com/show-image.php?id=03a3ec399c4eac66241b20740eb97654
https://hostingkartinok.com/show-image.php?id=3ac4b1e9e95bf4bfc8b5f69a1b090b64
https://hostingkartinok.com/show-image.php?id=8c318164cd7cc49dcb67432a17eb020a
https://hostingkartinok.com/show-image.php?id=89b6f649973959f3cbbe0c92d19eceb9
https://hostingkartinok.com/show-image.php?id=3f58316c3a4456af608f7c8aea16964a
Logged

fly77

  • Outerra Master Modder
  • Hero Member
  • *****
  • Posts: 1405
Re: nimitz aircraft carrier for outerra (release)
« Reply #32 on: March 30, 2021, 04:27:22 pm »

OK looks better in Max

Logged

Canopus

  • Jr. Member
  • *
  • Posts: 30
Re: nimitz aircraft carrier for outerra (release)
« Reply #33 on: March 30, 2021, 04:28:16 pm »

but there are some settings in blender fbx export ( outerra can import only fbx) that I don't know which to use
default is smoothing only normals
let me throw you an export file from 3d max to format .fbx
Logged

fly77

  • Outerra Master Modder
  • Hero Member
  • *****
  • Posts: 1405
Re: nimitz aircraft carrier for outerra (release)
« Reply #34 on: March 30, 2021, 04:46:41 pm »

directly imported fbx into outerra but no improvement. Still those triangulation shadows. (with cloudy sky you can see them less)   maybe we need to ask help from somebody else here who did 3D modelling for outerra and knows this stuff better than me. I only know the very basics of blender and have no understanding of how 3D modelling works.
Also in blender 2.79 which I use I couldn't import your fbx as it says something like 7100 not supported only 6100 or viceversa



« Last Edit: March 30, 2021, 04:52:42 pm by fly77 »
Logged

Canopus

  • Jr. Member
  • *
  • Posts: 30
Re: nimitz aircraft carrier for outerra (release)
« Reply #35 on: March 30, 2021, 04:58:46 pm »

directly imported fbx into outerra but no improvement. Still those triangulation shadows. (with cloudy sky you can see them less)   maybe we need to ask help from somebody else here who did 3D modelling for outerra and knows this stuff better than me. I only know the very basics of blender and have no understanding of how 3D modelling works.
Also in blender 2.79 which I use I couldn't import your fbx as it says something like 7100 not supported only 6100 or viceversa
I think I remembered that I was advised about these shadows on this forum in the Russian topic of the forum, now I will do the same thing that then I will throw you a new file
Logged

fly77

  • Outerra Master Modder
  • Hero Member
  • *****
  • Posts: 1405
Re: nimitz aircraft carrier for outerra (release)
« Reply #36 on: March 30, 2021, 05:04:23 pm »

OK
Logged

Canopus

  • Jr. Member
  • *
  • Posts: 30
Re: nimitz aircraft carrier for outerra (release)
« Reply #37 on: March 30, 2021, 05:24:20 pm »

OK
i applied modifier unwrap UVW, now it should get better. sent you a new file.
Logged

fly77

  • Outerra Master Modder
  • Hero Member
  • *****
  • Posts: 1405
Re: nimitz aircraft carrier for outerra (release)
« Reply #38 on: March 30, 2021, 05:34:05 pm »

red is the new .obj imported into blender and from there exported to outerra as fbx
white is your new .fbx imported direclty into outerra.

still the same




Logged

Canopus

  • Jr. Member
  • *
  • Posts: 30
Re: nimitz aircraft carrier for outerra (release)
« Reply #39 on: March 30, 2021, 05:42:27 pm »

red is the new .obj imported into blender and from there exported to outerra as fbx
white is your new .fbx imported direclty into outerra.

still the same
Perhaps, since that time something has changed, I was guided by the advice given here on the forum, then a similar problem was solved. We have to wait for the weekend, so that I would clear the disk space and reinstall the outerra, this will save you from empty experiments. Just in case, here is this topic, I do not know how to do it described there in a blender: https://forum.outerra.com/index.php?topic=1588.msg41395#msg41395
Logged

fly77

  • Outerra Master Modder
  • Hero Member
  • *****
  • Posts: 1405
Re: nimitz aircraft carrier for outerra (release)
« Reply #40 on: March 30, 2021, 05:43:54 pm »

OK thanks
Logged

Canopus

  • Jr. Member
  • *
  • Posts: 30
Re: nimitz aircraft carrier for outerra (release)
« Reply #41 on: March 30, 2021, 05:53:01 pm »

OK thanks
thank you for your time. by the weekend I will install the engine and make some new parts of the ship.
Logged
Pages: 1 2 [3]