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Outerra Tech Demo download. Help with graphics driver issues

Author Topic: Bridges  (Read 321 times)

fly77

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Bridges
« on: September 18, 2020, 04:42:45 am »

Anybody knows how to assemble correctly the outerra bridges ?
When using "bridge2-start" and "bridge2-end" they seem to block the passageway over the bridge. They seem to have collisionboxes all across the road instead just on the floor.

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aWac9

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Re: Bridges
« Reply #1 on: September 18, 2020, 11:47:56 am »

 :o ???

I have seen this effect other times .. there is a clash and I think it has to do with the characteristics of the mesh.
An observation, you can only exit the Swat when it is running ... if it is stopped it does not allow you to leave the character ... it exclaims you, you have to run and then you can free yourself (key enter). I don't know if it is important, but I have observed that it happens.

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KW71

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Re: Bridges
« Reply #2 on: September 18, 2020, 11:50:18 am »

Yes, seems they are missing the col-meshes. I'll add them.
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"A man who is contented with what he has done, will never become famous for what he will do".

fly77

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Re: Bridges
« Reply #3 on: September 18, 2020, 03:20:35 pm »

thanks KW71 !  ;)
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aWac9

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Re: Bridges
« Reply #4 on: September 19, 2020, 07:38:06 am »


jumps are observed in the reflection of the image ..... is that so or can it be improved?

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fly77

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Re: Bridges
« Reply #5 on: September 19, 2020, 09:23:57 am »


jumps are observed in the reflection of the image ..... is that so or can it be improved?



I'm afraid this "is so"  :'(  I have the same.  Can it be improved ? As far as I understand everything can be improved in outerra....and probably will....just be aware of  "geological timescales" :D   ..but that is what makes outerra so great ! like good wine it needs time
« Last Edit: September 19, 2020, 09:27:06 am by fly77 »
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aWac9

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Re: Bridges
« Reply #6 on: September 19, 2020, 11:19:11 am »

outerra is great even in alpha  :)
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aWac9

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Re: Bridges
« Reply #7 on: September 19, 2020, 01:24:48 pm »

another way is to add another perpendicular road, and then you choose the priority of the street.

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fly77

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Re: Bridges
« Reply #8 on: September 19, 2020, 02:36:13 pm »

another way is to add another perpendicular road, and then you choose the priority of the street.



Great idea ! 👍
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