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Author Topic: smokeball (release)  (Read 9691 times)

fly77

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smokeball (release)
« on: January 22, 2022, 12:19:43 pm »

Not sure what this can be useful for, except for some crazy experiments:
smokeball is a spawnable smoke emitting sphere (you find it under vehicles). Throw it down a hill, watch it bounce around and find out where it will stop.

You can customize the smoke in the same way as for my smoke generators by changing parameters in the objdef.file
for instance change its color, plume size and density

(see below)


download from here:

https://drive.google.com/drive/folders/1ZW1f_01WJpxCMPToFtxwRVKC-j8k0uQ0?usp=sharing


installation:
click on self-installing smokeball.otx file


how to customized the smokeball :

copy paste any of the  smoke folders that you find in packages/fly77 and name the folder with any name.
open the smoke.objdef file inside the folder and edit the values of the parameters:



colore:   is the smoke color number:  0 = red 1 green 2 blue 3 yellow 4 cyan 5 pink 6 white
density: 0.002   is the smoke density: 0-1 keep quite low as density increases fast
fadetime:   this is the lifetime of the plume in secs
brightness:   this is the brighness any value in the range 0-1 , with 1 corresponding to bright and 0 to dark
scale:  radius of smoke bursts in meters
period:  the time interval between single smoke bursts in secs
timeout:  the duration of a single burst in sec. for longer fadetimes choose lower burst duration as otherwise bursts overlap too much and create a too dense plume
speed: value determining how fast the burst spreads (explosiveness) I keep it at 1 or lower since we're not simulating explosion smoke here
Start from the default values and modify them one by one to see the effect



« Last Edit: January 22, 2022, 01:12:01 pm by fly77 »
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aWac9

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Re: smokeball (release)
« Reply #1 on: January 22, 2022, 04:19:27 pm »

:) :) :)

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fly77

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Re: smokeball (release)
« Reply #2 on: January 22, 2022, 04:39:16 pm »

 ;)

« Last Edit: January 22, 2022, 04:46:00 pm by fly77 »
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aWac9

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Re: smokeball (release)
« Reply #3 on: January 22, 2022, 04:47:49 pm »


Fly... I know what you're thinking... fire... we're missing fire in Outer...
 :o
 8) ::)
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aWac9

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Re: smokeball (release)
« Reply #4 on: January 22, 2022, 04:56:10 pm »

fly...how do i place the smokeball on the ship??
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fly77

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Re: smokeball (release)
« Reply #5 on: January 23, 2022, 12:46:48 am »

fly...how do i place the smokeball on the ship??
park the OldBoat (k-key)
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fly77

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Re: smokeball (release)
« Reply #6 on: January 23, 2022, 12:47:48 am »


Fly... I know what you're thinking... fire... we're missing fire in Outer...
 :o
 8) ::)
not true. you can assemble it now easily (see the smoke-generator's post)
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aWac9

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Re: smokeball (release)
« Reply #7 on: January 23, 2022, 04:13:48 am »

I'm imagining a scene from the Wild West..
... we would have to simulate the smoke to the dust and that it moved by the wind and not by the slope..
it would be a worthy destination of the smoke ball
:)

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fly77

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Re: smokeball (release)
« Reply #8 on: January 23, 2022, 04:55:20 am »

I'm imagining a scene from the Wild West..
... we would have to simulate the smoke to the dust and that it moved by the wind and not by the slope..
it would be a worthy destination of the smoke ball
:)


yes thats a good idea ! If I find the time I will try it
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fly77

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Re: smokeball (release)
« Reply #9 on: January 23, 2022, 05:05:20 am »

Also this  :))

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aWac9

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Re: smokeball (release)
« Reply #10 on: January 23, 2022, 05:25:38 am »

jejejejjeje. :)
it is also educational, we would prove that Newton was wrong... the ball falls, true, but the resistance was invented by Isaac. jejejejje

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aWac9

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Re: smokeball (release)
« Reply #11 on: January 23, 2022, 06:14:42 am »

jejeje :)
With the fly ball of fire, we are also going to prove that Rayleigh was not right.
until now we had been told that the free fall of a body in the atmosphere accelerates due to gravity, therefore the speed increases as it falls, but there is friction (air resistance slows down the object) that makes the acceleration tend to zero, and there will come a time when the friction force and gravity are equal and from that moment the object falls at a constant speed.
The body of a man would fall at a constant speed of 198 km/h and a drop of water at 32 km/h.
outerra proves them wrong..


:)
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fly77

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Re: smokeball (release)
« Reply #12 on: January 23, 2022, 07:20:59 am »

jejeje :)
With the fly ball of fire, we are also going to prove that Rayleigh was not right.
until now we had been told that the free fall of a body in the atmosphere accelerates due to gravity, therefore the speed increases as it falls, but there is friction (air resistance slows down the object) that makes the acceleration tend to zero, and there will come a time when the friction force and gravity are equal and from that moment the object falls at a constant speed.
The body of a man would fall at a constant speed of 198 km/h and a drop of water at 32 km/h.
outerra proves them wrong..

I knew it ! this mod would spawn some crazy experiments ! :))  Unfortunately no air drag in outerra (at least not on vehicles). No idea how airdrag of a sphere could be implemented in outerra's JSBSIM....meat for the teeth of bomber  :))
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aWac9

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Re: smokeball (release)
« Reply #13 on: January 23, 2022, 01:27:51 pm »

We knew it could happen, and it has. We have lost control over the ball... everything happened very quickly... and the news that reaches us is confusing... we only know that at the space base in French Guiana, in Kourou, while the ball was being watched, it rammed towards one of the soldiers and gobbled it up...and there's nothing I can do about it,,, dragged it into the nearby woods and disappeared like mist.
  Everything possible was done to make it vomit, but it did not release the prey,,,, it is believed that it could have come in some rocket back to the base, although it is suspected that it is a creation of Flyxx laboratories…. it is a carnivorous ball.
The secret service has provided us with some harsh images, not suitable for sensitive skin.
At this time the fighters patrol the area in search of the bug.
We will keep reporting.
stop.
As soon as we have the video of what happened, we will upload it.
be attentive.

« Last Edit: January 23, 2022, 02:12:43 pm by aWac9 »
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fly77

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Re: smokeball (release)
« Reply #14 on: January 23, 2022, 03:15:34 pm »

 :)) :)) :))
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