A
HUGE scripting work to define the atmospheric parameters, retrieved from the web, into "something edible" for the world of Outerra, considering the vastness of cases and reciprocal interactions.
An equally accurate research work to interpret these parameters and consequently define their "realistic" effectiveness.
All widely documented, even with references to web sources used for parameter calculations and transformations !!!
(and without knowing, but imagining it, the work in C++, to interact, through the Plugin, with the source of the weather data and their transcription in the text file that can be interpreted by the Javascript code)
Acc ...
A beautiful job! ... Congratulations!
But ... as always, the end user only cares that the Mod works well ...
I quickly experienced some situations in different locations and times.
It seems to me that this Mod is much more accurate and realistic than the default "Dynamic weather" in Outerra.
Without detracting from the work of the developers, I have the impression that the "realweather" draws on more complete, more accurately updated data and is able to determine a more realistic weather.
In particular I love the haze and the feeling of realism that manages to convey!
I haven't experienced the snow yet but it intrigues me a lot and I plan to do it soon.
As "icing on the cake" there is also the possibility to consult the updated graphs of all the atmospheric parameters...
What to say ?
Really GREAT !!!