Dubai is at the forefront of architectural design (was first the French in the modern age, then the US ... a few other countries made significant strides, but they were mostly copies of previous works, and only expanded concept a modest amount).
Dubai is in the unique situation in having more disposable money in her coffers than most nations, so we see advancements in that regard there before we do elsewhere. At least in my opinion.
In short, Dubai is a good place to start with designs for futuristic buildings, while still keeping it within the tech of today (which will be necessary for Anteworld). The hard part is that balancing act, but what I've seen you do so far has not been so out of reach of today's tech to be implausible. Hopefully when AP gets the importer finished, we can see how it looks within the world itself. I tend towards more texturing than actual modeling, so I might be able to enhance some of the textures a bit that you create, to make them look a bit more natural within the setting (weathering, etc).
Photoshop is like a third hand for me
. Give me a task with it, and I'll go NUTS.