But only with Ivy Bridge graphics, Sandy Bridge reports still OpenGL 3.1. The log from my attempt with the OpenGL 3.3 driver is below.
INFO: Outerra 0.7.11, build 3083 from Sun, 20 May 2012 21:00:50 GMT
INFO: Nvidia driver profile "Outerra" found...
INFO: Initializing engine...
INFO: data root directory: C:\Users\Ralf\Outerra\
INFO: Windows version: 6.1.7601
INFO: CPU info:
CPU string: GenuineIntel
CPU brand string: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
Stepping ID: 9
Model: 10
Family: 6
Processor type: 0
Extended model: 3
Extended family: 0
Brand Index: 0
CLFLUSH cache line size: 64
APIC Physical ID: 2
INFO: GPU System info
Graphics card: Intel(R) HD Graphics 4000
GPU vendor ID: 8086 (Intel Corporation)
GPU device ID: 0162
OpenGL driver version: (igldev32.dll)
OpenGL driver build number: 0
INFO: Reading C:\Users\Ralf\Outerra\eng.cfg
INFO: init timer to 1ms
INFO: Outerra window created size 1286x748
INFO: Starting JobMaster...
INFO: Creating JobMaster thread 0
INFO: Creating JobMaster thread 1
INFO: Creating JobMaster thread 2
INFO: Creating JobMaster thread 3
INFO: Creating JobMaster thread 4
INFO: Creating JobMaster thread 5
INFO: Creating JobMaster thread 6
INFO: Creating JobMaster thread 7
INFO: Event "reverse" already defined, overriding with latest definition.
INFO: Event "reverse" already defined, overriding with latest definition.
INFO: Event "steer_left" already defined, overriding with latest definition.
INFO: Event "steer_left" already defined, overriding with latest definition.
INFO: Event "accelerate" already defined, overriding with latest definition.
INFO: Event "accelerate" already defined, overriding with latest definition.
INFO: Event "steer_right" already defined, overriding with latest definition.
INFO: Event "steer_right" already defined, overriding with latest definition.
INFO: Event "elevator_up" already defined, overriding with latest definition.
INFO: Event "rudder_right" already defined, overriding with latest definition.
INFO: Event "flaps_down" already defined, overriding with latest definition.
INFO: Event "flaps_up" already defined, overriding with latest definition.
INFO: Event "elevator_down" already defined, overriding with latest definition.
INFO: Event "pause_simulation" already defined, overriding with latest definition.
INFO: Event "brake" already defined, overriding with latest definition.
INFO: Event "rudder_left" already defined, overriding with latest definition.
INFO: Event "aileron_right" already defined, overriding with latest definition.
INFO: Event "start_stop_engine" already defined, overriding with latest definition.
INFO: Event "aileron_left" already defined, overriding with latest definition.
INFO: Event "trim" already defined, overriding with latest definition.
INFO: Event "cyclic_longitudal_back" already defined, overriding with latest definition.
INFO: Event "toggle_hover_mode" already defined, overriding with latest definition.
INFO: Event "cyclic_lateral_right" already defined, overriding with latest definition.
INFO: Event "anti_torque_right" already defined, overriding with latest definition.
INFO: Event "cyclic_longitudal_forward" already defined, overriding with latest definition.
INFO: Event "cyclic_lateral_left" already defined, overriding with latest definition.
INFO: Event "anti_torque_left" already defined, overriding with latest definition.
DEBUG: (io_man) event group "player" has been activated...
INFO: Available display modes:
320x200@60 center
320x200@60 stretch
320x200@60 default
320x200@75 center
320x200@75 stretch
320x200@75 default
320x240@60 center
320x240@60 stretch
320x240@60 default
320x240@75 center
320x240@75 stretch
320x240@75 default
400x300@60 center
400x300@60 stretch
400x300@60 default
400x300@75 center
400x300@75 stretch
400x300@75 default
512x384@60 center
512x384@60 stretch
512x384@60 default
512x384@75 center
512x384@75 stretch
512x384@75 default
640x400@60 center
640x400@60 stretch
640x400@60 default
640x400@75 center
640x400@75 stretch
640x400@75 default
640x480@59 default
640x480@60 default
640x480@60 center
640x480@60 stretch
640x480@73 default
640x480@75 default
640x480@75 center
640x480@75 stretch
800x600@60 default
800x600@60 center
800x600@60 stretch
800x600@72 default
800x600@75 default
800x600@75 center
800x600@75 stretch
1024x768@60 default
1024x768@60 center
1024x768@60 stretch
1024x768@70 default
1024x768@75 default
1024x768@75 center
1024x768@75 stretch
1152x864@60 center
1152x864@60 stretch
1152x864@60 default
1152x864@75 default
1152x864@75 center
1152x864@75 stretch
1280x600@60 center
1280x600@60 stretch
1280x600@60 default
1280x600@75 center
1280x600@75 stretch
1280x600@75 default
1280x720@60 center
1280x720@60 stretch
1280x720@60 default
1280x720@75 center
1280x720@75 stretch
1280x720@75 default
1280x768@60 center
1280x768@60 stretch
1280x768@60 default
1280x768@75 center
1280x768@75 stretch
1280x768@75 default
1280x800@60 center
1280x800@60 stretch
1280x800@60 default
1280x800@75 center
1280x800@75 stretch
1280x800@75 default
1280x960@60 default
1280x960@60 center
1280x960@60 stretch
1280x960@75 center
1280x960@75 stretch
1280x960@75 default
1280x1024@60 default
1280x1024@75 default
INFO:
ERROR: soundman: Open capture device failed!
INFO: Sound system information
Using OpenAL device (DirectSound Default)
ALC_FREQUENCY: 44100
ALC_REFRESH: 43
ALC_SYNC: 0
ALC_MONO_SOURCES: 255
ALC_STEREO_SOURCES: 1
DEBUG: job "sndfile_load_task" processed in 250ms
DEBUG: job "sndfile_load_task" processed in 253ms
INFO: Active modules:
C:\Program Files (x86)\Outerra\Anteworld\outerra.exe (Outerra s.r.o, Anteworld), version .
C:\Program Files (x86)\Outerra\Anteworld\CrashRpt.dll (Unknown Company, CrashRpt), version 1.2.0.10
C:\Program Files (x86)\Outerra\Anteworld\c4e.dll (Unknown Company, Unknown Product), version unknown
C:\Program Files (x86)\Outerra\Anteworld\OpenAL32.dll (Unknown Company, Unknown Product), version unknown
C:\Windows\system32\nvapi.dll (NVIDIA Corporation, NVIDIA Windows drivers), version 8.17.13.0142
INFO: renderer: thread started...
INFO: Searching suitable pixel format...
INFO: Pixel format has been found: 7
INFO: Setting pixel format
INFO: Creating temporary OpenGL rendering context
INFO: Setting temporary rendering context as current
INFO: Creating main OpenGL rendering context
INFO: Setting main rendering context as current
INFO: OpenGL renderer information
vendor: Intel
renderer: Intel(R) HD Graphics 4000
version: 3.3.0 - Build 8.15.10.2761
renderer: 3.30 - Intel Build 8.15.10.2761
GL_MAX_BINDABLE_UNIFORM_SIZE_EXT: 0
GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT: 0
GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT: 0
GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT: 0
extensions:
INFO: Buffer created (1) 'dummy_ati' size 16KB
INFO: Buffer created (2) 'renderer_vtx_vbo' size 48KB
INFO: renderer: OpenGL initialized...
INFO: creating window manager...
DEBUG: Loading texture ("textures\default.dds")...
INFO: (WM) Loading font "ui/default.fnt...
DEBUG: Loading texture ("ui/default_0.dds")...
INFO: (WM) Loading font "ui/default_mono.fnt...
INFO: (WM) Loading font "ui/default_bold.fnt...
DEBUG: job "tex2d_loader_job" processed in 117ms
DEBUG: Loading texture ("ui/default_mono_0.dds")...
DEBUG: job "tex2d_loader_job" processed in 120ms
DEBUG: Loading texture ("ui/default_bold_0.dds")...
DEBUG: job "tex2d_loader_job" processed in 116ms
DEBUG: job "tex2d_loader_job" processed in 83ms
INFO: Reading C:\Users\Ralf\Outerra\world.cfg
INFO: Initializing worldview ...
INFO: (WM) Loading font "ui/hud.fnt...
DEBUG: (io_man) event group "ufo" has been activated...
DEBUG: (player) interactor "ufo" activated...
INFO: Starting main loop...
DEBUG: job "tex2d_slice_loader_job" processed in 54ms
INFO: Buffer created (3) 'mpr.road' size 0KB
INFO: Buffer created (4) 'mpr.road' size 0KB
DEBUG: job "tex2d_slice_loader_job" processed in 73ms
DEBUG: job "tex2d_slice_loader_job" processed in 133ms
INFO: Buffer created (5) 'mpr.road' size 0KB
DEBUG: job "tex2d_slice_loader_job" processed in 200ms
INFO: Buffer created (6) 'mpr.stars' size 2084KB
DEBUG: job "tex2d_slice_loader_job" processed in 268ms
INFO: Buffer created (7) 'mpr.aux' size 0KB
INFO: Buffer created (8) 'mpr.aux' size 0KB
INFO: Buffer created (9) 'mpr.aux' size 88KB
DEBUG: job "tex2d_slice_loader_job" processed in 352ms
INFO: Buffer created (10) 'mpr.aux' size 76KB
INFO: Buffer created (11) 'mpr.aux' size 1584KB
INFO: Buffer created (12) 'ub.frac_params' size 1KB
INFO: Buffer created (13) 'pkg::instances' size 896KB
INFO: Buffer created (14) 'pkg bboxes' size 512KB
DEBUG: job "tex2d_slice_loader_job" processed in 355ms
DEBUG: job "tex2d_slice_loader_job" processed in 398ms
DEBUG: job "tex2d_slice_loader_job" processed in 424ms
DEBUG: job "tex2d_slice_loader_job" processed in 484ms
DEBUG: job "tex2d_slice_loader_job" processed in 510ms
DEBUG: job "tex2d_slice_loader_job" processed in 512ms
DEBUG: job "tex2d_slice_loader_job" processed in 516ms
DEBUG: job "tex2d_slice_loader_job" processed in 520ms
DEBUG: job "tex2d_slice_loader_job" processed in 527ms
DEBUG: job "tex2d_slice_loader_job" processed in 542ms
DEBUG: job "tex2d_slice_loader_job" processed in 543ms
DEBUG: Loading texture ("textures/AustrianPine.dds")...
DEBUG: job "tex2d_slice_loader_job" processed in 565ms
DEBUG: job "tex2d_loader_job" processed in 600ms
DEBUG: job "sndfile_load_task" processed in 605ms
DEBUG: job "sndfile_load_task" processed in 613ms
DEBUG: job "sndfile_load_task" processed in 656ms
DEBUG: job "sndfile_load_task" processed in 691ms
DEBUG: job "sndfile_load_task" processed in 782ms
DEBUG: job "sndfile_load_task" processed in 822ms
DEBUG: job "sndfile_load_task" processed in 859ms
DEBUG: job "sndfile_load_task" processed in 868ms
DEBUG: job "sndfile_load_task" processed in 922ms
DEBUG: job "sndfile_load_task" processed in 923ms
DEBUG: job "sndfile_load_task" processed in 928ms
DEBUG: job "sndfile_load_task" processed in 930ms
DEBUG: job "sndfile_load_task" processed in 942ms
DEBUG: job "sndfile_load_task" processed in 950ms
DEBUG: Loading texture ("ui/hud_0.dds")...
DEBUG: job "tex2d_loader_job" processed in 971ms
DEBUG: job "tex2d_slice_loader_job" processed in 856ms
DEBUG: job "tex2d_slice_loader_job" processed in 857ms
DEBUG: job "tex2d_slice_loader_job" processed in 857ms
DEBUG: job "tex2d_slice_loader_job" processed in 858ms
DEBUG: job "tex2d_slice_loader_job" processed in 859ms
DEBUG: job "tex2d_slice_loader_job" processed in 859ms
DEBUG: job "tex2d_slice_loader_job" processed in 860ms
DEBUG: Loading texture ("textures/rotrandom2.dds")...
DEBUG: job "tex2d_slice_loader_job" processed in 861ms
DEBUG: job "tex2d_loader_job" processed in 641ms
INFO: Buffer created (15) 'texture_widget' size 18KB
INFO: Initializing framebuffer
size: 1280x720
fulscreen: 0
msaa: 1
swap_interval: 2
INFO: Buffer created (16) 'buffer framebuffer' size 900KB
INFO: creating another buffer for capture
INFO: Buffer created (17) 'buffer framebuffer' size 900KB
INFO: creating another buffer for capture
INFO: Buffer created (18) 'buffer framebuffer' size 900KB
INFO: creating another buffer for capture
INFO: Buffer created (19) 'buffer framebuffer' size 900KB
INFO: creating another buffer for capture
INFO: Buffer created (20) 'unknown_buffer' size 80KB
INFO: Creating render state groups...
INFO: Buffer created (21) 'tr_lods_buf' size 64KB
INFO: Buffer created (22) 'ui_buffer' size 5120KB
INFO: Buffer created (23) 'sbox index' size 0KB
INFO: Buffer created (24) 'sbox bboxes' size 272KB
INFO: Buffer created (25) 'ub.gpu_frame_state' size 1KB
INFO: shader s0CF569C31C2FB1FF402B855A911817DE5462D419 compiled succesfully
INFO: shader s3B2E8FCD6074C9DEE852132187655405B21187E0 compiled succesfully
INFO: shader sD3A383732BC2BEB51B8A3A4CAAEA74D9C44D0669 compiled succesfully
INFO: shader sA3E3B7FF75ECCF75FD4C29D60E64C33F0043338B compiled succesfully
INFO: shader s1AB429DCD3B93FA828B95B3E9992353C0F18F559 compiled succesfully
INFO: shader s0CF569C31C2FB1FF402B855A911817DE5462D419 compiled succesfully
INFO: shader s00B82EBD489D96EFCA481CD7F65125E149F766FF compiled succesfully
INFO: shader sF518B87DAEF20C39F037C6B0F431FB85E024560A compiled succesfully
INFO: shader s9103C6407E2080545F6124BF7F52E19D06FE8E2F compiled succesfully
INFO: Buffer created (26) 'unknown_buffer' size 64KB
INFO: shader s0CF569C31C2FB1FF402B855A911817DE5462D419 compiled succesfully
ERROR: error compiling the program `tree_renderer'
ERROR: 0:1653: 'Error' : Cannot offset into the vector
ERROR: 0:1653: 'Error' : Cannot offset into the vector
ERROR: 0:1654: 'Error' : Cannot offset into the vector
ERROR: 0:1654: 'Error' : Cannot offset into the vector
ERROR: 0:1654: 'constructor' : too many arguments
ERROR: aborted
INFO: Exiting renderer thread...