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Outerra Tech Demo download. Help with graphics driver issues

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Author Topic: Graphics driver issues, startup problems (32 bit)  (Read 414998 times)

hhrhhr

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Re: Graphics driver issues, startup problems
« Reply #90 on: May 29, 2012, 05:50:15 pm »

hello.
i have some trouble with shadows:

Shadow size
cropped image
original screenshot
1024
2048
4096
8192


and I also noticed that the grass does not accept the shadows:



is this ok?

p.s.
video - Nvidia GTX460
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cameni

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Re: Graphics driver issues, startup problems
« Reply #91 on: May 30, 2012, 12:49:15 am »

It's ok, both of these issues will be fixed with changes to how shadows are computed in near future.
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Tampa

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Re: Graphics driver issues, startup problems
« Reply #92 on: May 30, 2012, 12:53:35 pm »

Hello,

since the Nvidia Driver update above 300(301.24 and 301.42) im unable to open Outerra or X-Plane, both are opengl based and think my issues is there. Both Games do startup, but crash within a second, they are there, but unresponsive. They allocate around 200 to 300MB of Ram and stay like that. I can supply system information and pictures if needed. Im thinking my problem is with opengl or its dependencies, however other opengl software like Minecraft open just fine.
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cameni

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Re: Graphics driver issues, startup problems
« Reply #93 on: May 30, 2012, 01:30:21 pm »

There definitely are some issues with 301.xx Nvidia drivers. However, your problem might be related to a third party utility that hooks into the processes in order to display overlay information (such as FPS or various graphics settings changeable by a shortcut key). These utilities cannot handle OpenGL programs reliably. Are you aware of any such utility running on your system? Try going through the processes and shutting down anything non-essential to see which one it is.
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Tampa

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Re: Graphics driver issues, startup problems
« Reply #94 on: May 30, 2012, 01:48:32 pm »

I closed everything i could and tryed again, no luck. All im getting is a black screen.
Is there any debug i can try or a reinstall of opengl maybe?
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cameni

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Re: Graphics driver issues, startup problems
« Reply #95 on: May 30, 2012, 01:58:38 pm »

You could revert your drivers to an older version. There is a debug option in eng.cfg, but I'm not sure it's going to help in this case, but you can try.
Are you getting a black screen in windowed mode as well?
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Tampa

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Re: Graphics driver issues, startup problems
« Reply #96 on: May 30, 2012, 02:07:49 pm »

I can try to play with the config a little, but is there really nothing i can do about opengl, i mean like dxdiag kinda just for opengl or even completly reinstall opengl?
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hhrhhr

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Re: Graphics driver issues, startup problems
« Reply #97 on: May 30, 2012, 02:12:10 pm »

301.42 (clean install), gtx460 — no problem.
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cameni

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Re: Graphics driver issues, startup problems
« Reply #98 on: May 30, 2012, 02:15:21 pm »

You can try resetting OpenGL settings in Nvidia control panel, or do a clean install.
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Tampa

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Re: Graphics driver issues, startup problems
« Reply #99 on: May 30, 2012, 02:26:25 pm »

I also
You can try resetting OpenGL settings in Nvidia control panel, or do a clean install.
I dont seem to have an option for that, i would have done that already, which control panel are you referring to?
I also did a clean install, ill provide some sysinfo:
Intel i7 990X @ 4,25 GHZ, Asus Rampage III Black Edition, 6GB Kingston
Hyper-X DDR3, 2x Zotac Nvidia Geforce 580AMP 1,5gb, OCZ Revodrive 3 X2
240GB 1GBps, 1TB Western Digital Cavier Black, 3x BenQ XL2410T LCD-Monitors

INFO: GPU System info
    Graphics card: NVIDIA GeForce GTX 580
    GPU vendor ID: 10de (NVIDIA Corporation)
    GPU device ID: 1080
    OpenGL driver version: 8.17.13.0142 (nvoglv32.dll)
    OpenGL driver build number: 142

and the eng.log error i found:

INFO: Creating render state groups...
INFO: Buffer created (21) 'tr_lods_buf' size 64KB
ERROR: (DRV): Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering.
INFO: Buffer created (22) 'ui_buffer' size 5120KB
INFO: Buffer created (23) 'sbox index' size 0KB
ERROR: (DRV): Buffer detailed info: Buffer object 23 (bound to GL_TRANSFORM_FEEDBACK_BUFFER_NV (0), usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations.
ERROR: (DRV): Buffer detailed info: Buffer object 23 (bound to GL_TRANSFORM_FEEDBACK_BUFFER_NV (0), usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations.
ERROR: (DRV): Buffer detailed info: Buffer object 23 (bound to GL_TRANSFORM_FEEDBACK_BUFFER_NV (0), usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations.
INFO: Buffer created (24) 'sbox bboxes' size 272KB
INFO: Buffer created (25) 'ub.gpu_frame_state' size 1KB
ERROR: (DRV): Buffer detailed info: Buffer object 25 (bound to GL_UNIFORM_BUFFER_EXT, usage hint is GL_STREAM_DRAW) will use SYSTEM HEAP memory as the source for buffer object operations.
ERROR: (DRV): Buffer detailed info: Buffer object 25 (bound to GL_UNIFORM_BUFFER_EXT, usage hint is GL_STREAM_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memory (fast).
ERROR: (DRV): Buffer detailed info: Buffer object 25 (bound to GL_UNIFORM_BUFFER_EXT, usage hint is GL_STREAM_DRAW) will use SYSTEM HEAP memory as the source for buffer object operations.
INFO: (c4e) fasf
« Last Edit: May 30, 2012, 02:38:28 pm by Tampa »
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cameni

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Re: Graphics driver issues, startup problems
« Reply #100 on: May 30, 2012, 03:11:57 pm »

Those aren't actually errors, just debug messages, so nothing there.
Clean install would have reset the settings anyway, there's a restore button in Nvidia control panel for 3D settings, should apply to OpenGL as well.
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Tampa

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Re: Graphics driver issues, startup problems
« Reply #101 on: May 30, 2012, 03:28:25 pm »

Done. Only thing that changed: I does now actually tell me, that the program is unresponsive. Does Outerra support Nvidia Surround Desktop and SLI ?
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cameni

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Re: Graphics driver issues, startup problems
« Reply #102 on: May 30, 2012, 04:38:47 pm »

There's normally nothing special to be done for SLI and surround, it's a driver thing. Several people have reported a couple of distinct problems with 301.xx drivers, and I have experienced one myself - sometimes the drivers get into a weird state and 3D slows down to a crawl, and only a restart helps. So I guess we can only report it to Nvidia at the moment, roll back to the older drivers and wait for an update.
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Tampa

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Re: Graphics driver issues, startup problems
« Reply #103 on: May 30, 2012, 04:46:16 pm »

Doing that right now, out of every software i have this driver is the most annoying to fiddle with. Im going to roll back to 296.xx, that fine?
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cameni

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Re: Graphics driver issues, startup problems
« Reply #104 on: May 30, 2012, 04:51:31 pm »

Yes, 296 were fine and sufficient for OT.
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