I also
You can try resetting OpenGL settings in Nvidia control panel, or do a clean install.
I dont seem to have an option for that, i would have done that already, which control panel are you referring to?
I also did a clean install, ill provide some sysinfo:
Intel i7 990X @ 4,25 GHZ, Asus Rampage III Black Edition, 6GB Kingston
Hyper-X DDR3, 2x Zotac Nvidia Geforce 580AMP 1,5gb, OCZ Revodrive 3 X2
240GB 1GBps, 1TB Western Digital Cavier Black, 3x BenQ XL2410T LCD-Monitors
INFO: GPU System info
Graphics card: NVIDIA GeForce GTX 580
GPU vendor ID: 10de (NVIDIA Corporation)
GPU device ID: 1080
OpenGL driver version: 8.17.13.0142 (nvoglv32.dll)
OpenGL driver build number: 142
and the eng.log error i found:
INFO: Creating render state groups...
INFO: Buffer created (21) 'tr_lods_buf' size 64KB
ERROR: (DRV): Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering.
INFO: Buffer created (22) 'ui_buffer' size 5120KB
INFO: Buffer created (23) 'sbox index' size 0KB
ERROR: (DRV): Buffer detailed info: Buffer object 23 (bound to GL_TRANSFORM_FEEDBACK_BUFFER_NV (0), usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations.
ERROR: (DRV): Buffer detailed info: Buffer object 23 (bound to GL_TRANSFORM_FEEDBACK_BUFFER_NV (0), usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations.
ERROR: (DRV): Buffer detailed info: Buffer object 23 (bound to GL_TRANSFORM_FEEDBACK_BUFFER_NV (0), usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations.
INFO: Buffer created (24) 'sbox bboxes' size 272KB
INFO: Buffer created (25) 'ub.gpu_frame_state' size 1KB
ERROR: (DRV): Buffer detailed info: Buffer object 25 (bound to GL_UNIFORM_BUFFER_EXT, usage hint is GL_STREAM_DRAW) will use SYSTEM HEAP memory as the source for buffer object operations.
ERROR: (DRV): Buffer detailed info: Buffer object 25 (bound to GL_UNIFORM_BUFFER_EXT, usage hint is GL_STREAM_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memory (fast).
ERROR: (DRV): Buffer detailed info: Buffer object 25 (bound to GL_UNIFORM_BUFFER_EXT, usage hint is GL_STREAM_DRAW) will use SYSTEM HEAP memory as the source for buffer object operations.
INFO: (c4e) fasf