There are two sources of possible resolutions list - from OpenGL and from Windows. AFAIK we are using the one from Windows now.
Does it reset? That's a bug, current resolution is normally added to the list.
Yes. I only have to go into the grafic settings and without changing anything the resolution is resetted to 640x480 at the next start.
Is it possible to synchronize 2 running outerra pc`s and uns one only to display the instruments of the plane?
Not yet but it's going to be developed in near future for other projects running Outerra. Another supported option will be separate frustums rendered on the same machine.
Another relevant thing, looking at your setup, is going to be the spherical and cylindrical projection.
Do I understand this right? Another frustum or view-window at the same pc? This would be perfect.
I dont use a projector displaying at a curved screen, so its not necessary to correct any dissortion.
But normaly 3d programs are displaying a flat picture like looking through a window frame. Is This right?
In my setup I`m bending this single 6720x1024 picture around my viewpoint. So I allways get dissortions at the wide ends of the picture. The dissortions will rise wenn the viewing angle will get bigger.
The perfect solution would be to display a surrounding view like a panoramic picture over 180° or more. Is this possible?
The other solution could be to display 5 frustums (I hope I understand this thing right) looking in 5 different directions (0°, -45°, -90°, 45°, 90°)
In professional sims this feature is used but with many seperate pc`s.
But let me make this clear: The image of outerra in this setup looks great!
/Hendrik/