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Author Topic: Graphics driver issues, startup problems (32 bit)  (Read 650518 times)

John514

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Re: Graphics driver issues, startup problems
« Reply #195 on: November 03, 2012, 11:00:59 am »

I see...Anyway keep developing!
Also did outerra run on OpenGL 3.3 from the begining? If not I hope you have that install somewhere.
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cameni

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Re: Graphics driver issues, startup problems
« Reply #196 on: November 03, 2012, 11:15:28 am »

When we started it ran on OpenGL 1.2 (veery early, super ugly version, no data for it). There never was a 3.1 version though, we went directly to 3.3, there's a lot of stuff added.

Besides, those 3.1 drivers aren't really fully conforming, it probably would not run on those even if we had such a version.
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mikkl

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Re: Graphics driver issues, startup problems
« Reply #197 on: November 03, 2012, 03:27:56 pm »

Technically, Intel has 3.3 drivers for 3000 chipset http://www.geeks3d.com/20120501/intel-hd-graphics-driver-v2712-for-sandy-and-ivy-bridge-processors/


That's wrong, Sandy Bridge/HD3000 only supports OpenGL 3.1. For OpenGL 3.3 or 4.0 support HD2500/HD4000 is required.
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John514

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Re: Graphics driver issues, startup problems
« Reply #198 on: November 04, 2012, 05:07:44 am »

Darn! So there is no chance of OpenGL 3.3 on HD3000?
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You mustn't be afraid to dream a little bigger, darling

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mikkl

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Re: Graphics driver issues, startup problems
« Reply #199 on: November 04, 2012, 12:59:46 pm »

Pretty sure no chance. Intel itself only mentions OpenGL 3.1, every tool reports it. Maybe there is some hardware limitation in Sandy Bridge. Here is a good overview: http://downloadmirror.intel.com/22083/eng/releasenotes_gfx_2875-64.pdf

And to be honest, the HD3000 would be too slow for Outerra. Even the HD4000 might be too slow.
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f3n3k

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Re: Graphics driver issues, startup problems
« Reply #200 on: November 04, 2012, 01:11:16 pm »

hello,
I have a problem with the game, when I run it, a black screen appears
Here is the log file
I also tried to reinstall the game, my drivers and removed the videos of parameters users
but still the same thing

thank you in advance for your help;)
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cameni

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Re: Graphics driver issues, startup problems
« Reply #201 on: November 04, 2012, 01:14:54 pm »

It's a bug in ATI drivers that prevents successful compilation of shaders. There's been workaround for that bug in the development version, please download here.
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f3n3k

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Re: Graphics driver issues, startup problems
« Reply #202 on: November 04, 2012, 02:52:39 pm »

Thanks you very much, it's work again !!

cya and thanks
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John514

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Re: Graphics driver issues, startup problems
« Reply #203 on: November 04, 2012, 03:26:25 pm »

And to be honest, the HD3000 would be too slow for Outerra. Even the HD4000 might be too slow.

Knowing how Outerra develops and having faith in the producers I believe you are wrong  ;)
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cameni

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Re: Graphics driver issues, startup problems
« Reply #204 on: November 04, 2012, 03:39:20 pm »

And to be honest, the HD3000 would be too slow for Outerra. Even the HD4000 might be too slow.

Knowing how Outerra develops and having faith in the producers I believe you are wrong  ;)
It's not really a matter of faith; we aren't magicians :)

I thought it went without words: Intel graphics is no great performer, and all existing benchmarks and comparison apply to Outerra as well. The engine tries to use more effective techniques to better utilize the hardware, but still - a global world with large visibility demands a lot. Might work with considerably reduced quality settings, but it won't be anywhere fast even on the 4000.
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John514

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Re: Graphics driver issues, startup problems
« Reply #205 on: November 04, 2012, 03:42:53 pm »

Oh still on my other PC Outerra runs better than most of the other games (COD Black Ops, some Simulators
and some others) while these run maxed out in my HD 3000 laptop!
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You mustn't be afraid to dream a little bigger, darling

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cameni

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Re: Graphics driver issues, startup problems
« Reply #206 on: November 04, 2012, 04:01:51 pm »

Outerra almost completely depends on the GPU, whereas most other games/sims also greatly depend on the CPU, and you have to balance the CPU power for them to be able to utilize the GPU in turn (though it's true that many games can't utilize the GPU properly as well).

With Outerra it's simpler, but the GPU has to be good. I wonder myself how Intel graphics is going to perform once there are usable drivers, hopefully they will surprise me pleasantly :)
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John514

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Re: Graphics driver issues, startup problems
« Reply #207 on: November 04, 2012, 04:25:03 pm »

I`ll inform you as soon as drivers come out (if they ever do)
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You mustn't be afraid to dream a little bigger, darling

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mikkl

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Re: Graphics driver issues, startup problems
« Reply #208 on: November 04, 2012, 04:56:36 pm »

At least it should be fixed sooner or later. Intels future generations Haswell GT3 or Broadwell GT4 might be able to perform good enough. Ok I just checked the demo mode with my GTX560 and received 250 fps in low details 720p. There is some hope it could run on a HD4000.
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John514

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Re: Graphics driver issues, startup problems
« Reply #209 on: November 04, 2012, 05:10:07 pm »

Its up to Intel now..:P
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You mustn't be afraid to dream a little bigger, darling

Note: I do not claim to know everything.
I just like to help people around the forum.
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