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Author Topic: OUTERRA SCREENSHOT THREAD!!  (Read 661650 times)

PytonPago

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Re: OUTERRA SCREENSHOT THREAD!!
« Reply #255 on: June 25, 2013, 08:52:04 am »

Not sure but anything coming from space and on fire does not sound good!

Didnt actually everything we now, that came from the space to Earth, catch fire in more or less amount ? (electro-magnetic wave particles excluded of course) :D

How did you get that image anyway, or is it some not talked about OT thingy that came whyte the crater-generator tool ? And if, how did Cameny and AngryPig made an interstellar meteorite (or space debris) tracker beam go unnoticed ? There is something hidden in Area51, is it ??
« Last Edit: June 25, 2013, 08:59:06 am by PytonPago »
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We are still undeveloped as long as we don´t realize, that all our science is still descriptive, and than beyond that description lies a whole new world we just haven´t even started to fully understand.

John514

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Re: OUTERRA SCREENSHOT THREAD!!
« Reply #256 on: June 25, 2013, 09:54:00 am »

I just fired the crater gun from space!
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You mustn't be afraid to dream a little bigger, darling

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ppt

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Re: OUTERRA СКРИНШОТ НИТЬ!!
« Reply #257 on: July 26, 2013, 10:30:37 am »

Hello everyone! I'm just starting to learn the simulator.
Outerra looks just fine. :)
Great model of the MiG-29 from Denna



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DivineSense

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Re: OUTERRA SCREENSHOT THREAD!!
« Reply #258 on: August 01, 2013, 03:59:45 am »

OMG. I've been flying around for hours in the MIG29, listening to the Top Gun Soundtrack. I use TrackIR through freeview (the old version that works) and nvidia surround on 3 1680x1050 monitors. A joystick and Saitek Pedals. I'm loving this!

Here are some widescreen snapshots. Totally Unmodified. That is such a fantastic model of the MIG, and the Outerra engine just blows my mind.
I wanted to record a video too, but my computer crashes because of the resolution. ((Core 2 Duo 3ghz, GeForce GTX 660 TOP, 32Bit Win7, 4GB Ram (3effective)) But the Outerra engine runs at this high detail just like clockwork. Dunno bout the fps - fraps isn't liking Outerra. BTW, is there a way to show debug data like that in Outerra?













These pics are truly amazing in full size (right click them and view picture), and they are fabulous as triplehead widescreen wallpapers . Not to speak of how it feels flying this thing in realtime.
My best $15 spent ever! (Can you tell I'm silly-happy?)

- Dag gum I have to eat something...
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cameni

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Re: OUTERRA SCREENSHOT THREAD!!
« Reply #259 on: August 01, 2013, 04:31:34 am »

I wanted to record a video too, but my computer crashes because of the resolution. ((Core 2 Duo 3ghz, GeForce GTX 660 TOP, 32Bit Win7, 4GB Ram (3effective)) But the Outerra engine runs at this high detail just like clockwork. Dunno bout the fps - fraps isn't liking Outerra. BTW, is there a way to show debug data like that in Outerra?
Is one of the crash reports you sent from the video recording crash?
You can get FPS shown with ctrl+F12, but sometimes that shortcut is blocked by other programs.

Glad you like it :)
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DivineSense

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Re: OUTERRA SCREENSHOT THREAD!!
« Reply #260 on: August 01, 2013, 06:09:30 am »

Cameni, hi. Thx for the shortcut! Must have missed it. Yes i think if i remember correctly some of the crash reports i sent were from trying to record video. I always try to include a comment for you guys on the crash reports. I think my computer just couldn't handle the 5200x1050 video recording that time.
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Milamber

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Re: OUTERRA SCREENSHOT THREAD!!
« Reply #261 on: August 13, 2013, 04:55:36 am »

Loving the sunsets

Going to be a complete change to that shot when the mountains actually cast shadows.

I am very new to this forum and the product but wanted to give this a try so I bought the paid version since I just upgraded to to 2xGTX780 video cards.  I will be rendering in 1080P max detail and was wondering if mountains cast shadows now? 
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cameni

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Re: OUTERRA SCREENSHOT THREAD!!
« Reply #262 on: August 13, 2013, 05:54:28 am »

They don't, yet, for that we need to combine the existing shadowing algorithm for objects with a different one, more suitable for large terrain.
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Milamber

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Re: OUTERRA SCREENSHOT THREAD!!
« Reply #263 on: August 13, 2013, 06:31:59 am »

They don't, yet, for that we need to combine the existing shadowing algorithm for objects with a different one, more suitable for large terrain.

Sounds like a rather time consuming job! Is there a rough ETA like 6-12mths?
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cameni

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Re: OUTERRA SCREENSHOT THREAD!!
« Reply #264 on: August 13, 2013, 07:48:36 am »

Really hard to tell when, there are lots of other features with a higher priority. There was a preview of terrain self-shadowing way back, but that was just a test of how much nicer it will look, once there's an algorithm capable of handling it.
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Milamber

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Re: OUTERRA SCREENSHOT THREAD!!
« Reply #265 on: August 13, 2013, 08:02:29 am »

Really hard to tell when, there are lots of other features with a higher priority. There was a preview of terrain self-shadowing way back, but that was just a test of how much nicer it will look, once there's an algorithm capable of handling it.

Thanks for the reply, those images really do look good! I wish I hadn't seen them, it adds so much depth and realism to the environment.
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PytonPago

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Re: OUTERRA SCREENSHOT THREAD!!
« Reply #266 on: August 13, 2013, 09:09:35 am »

Going on to the destruction level :  ;D



Salvo UP !
« Last Edit: August 13, 2013, 09:16:44 am by PytonPago »
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We are still undeveloped as long as we don´t realize, that all our science is still descriptive, and than beyond that description lies a whole new world we just haven´t even started to fully understand.

John514

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Re: OUTERRA SCREENSHOT THREAD!!
« Reply #267 on: August 13, 2013, 09:21:59 am »

Salvo UP !
Heads DOWN!
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.
.
Boom!
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You mustn't be afraid to dream a little bigger, darling

Note: I do not claim to know everything.
I just like to help people around the forum.

Bartolomeus

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Re: OUTERRA SCREENSHOT THREAD!!
« Reply #268 on: August 13, 2013, 06:05:10 pm »

Awesome shot! :)

Marko

ZeosPantera

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Re: OUTERRA SCREENSHOT THREAD!!
« Reply #269 on: August 25, 2013, 10:43:21 am »

Just standing in the shade.

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"Fear accompanies the possibility of death, Calm shepherds its certainty" - General Ka Dargo
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