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Outerra Tech Demo download. Help with graphics driver issues

Author Topic: Deformable Meshes  (Read 2901 times)

mLichy

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Deformable Meshes
« on: May 01, 2013, 06:38:14 pm »

Is there any plan to incorporate this into the engine?  Or rather, anytime in the somewhat near future?

By deformable meshes, I mean, tires that could squash/stretch under weight, or even just the possibility to rig/skin a character/body for FP view inside a vehicle? 

This could also move into things like waving flags, trees, ect. 

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deathevor

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Re: Deformable Meshes
« Reply #1 on: May 01, 2013, 06:50:54 pm »

« Last Edit: May 01, 2013, 06:52:50 pm by deathevor »
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VFx Artist/Supervisor, Private Pilot - www.sk-films.com

mLichy

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Re: Deformable Meshes
« Reply #2 on: May 01, 2013, 07:05:43 pm »

Ok, cool.  Yeah, basically the same thing then.
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