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Outerra Tech Demo download. Help with graphics driver issues

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Author Topic: (old) 0.7.11 version branch  (Read 154667 times)

richiebogie

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Re: Latest version: 0.7.11.3004
« Reply #15 on: March 13, 2012, 11:04:48 pm »

Thanks for the reply.
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cameni

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Re: Latest version: 0.7.11.3007
« Reply #16 on: March 17, 2012, 07:01:02 am »

New patch released: 0.7.11.3007

Keyboard steering speed was boosted, and steering/centering speed is also configurable in world.cfg (you can change sun position or change terrain settings to force it to write new world.cfg with added settings).
Steering speed depends on the vehicle speed, whereas the centering speed does not.
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daumkraft

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Re: Latest version: 0.7.11.3007
« Reply #17 on: March 17, 2012, 09:47:43 am »

Good patch, thanks!
But I have found out a bug with a shadows, is shown on road border at sufficient difference of heights.
Here a screenshot. At the left not runway and the stylized road.

It is a bug doesn't depend on time of days.
If you want — i will make video

My config:
Intel Core2Duo E8400 3.0 GHz
3.25Gb RAM (because 32bit OS Win 7)
GeForce 8800GTX (296.10)

P.S.Sorry for my English, i'm from Russia)))
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Intel Core2Duo E8400 3.0 GHz
3.25Gb RAM (because 32bit OS Win 7)
GeForce 8800GTX (296.10)

raggsokken

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Re: Latest version: 0.7.11.3007
« Reply #18 on: March 17, 2012, 12:21:06 pm »

I have a problem with the builder. when i place a second building and press the "level selected " button, the leveled ground under the first building gets deleted. Is it a bug or am i doing something wrong?
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cameni

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Re: Latest version: 0.7.11.3007
« Reply #19 on: March 17, 2012, 01:55:47 pm »

Known bug, going to fix it right now ..
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Jagerbomber

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Re: Latest version: 0.7.11.3007
« Reply #20 on: March 17, 2012, 06:15:40 pm »

mmmm... I prefered the old steering a lot more than what it is now.
 :-\  What were the old settings?
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NIN3

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Re: Latest version: 0.7.11.3007
« Reply #21 on: March 17, 2012, 06:30:59 pm »

mmmm... I prefered the old steering a lot more than what it is now.
 :-\  What were the old settings?
I atually like the new steering, but I think it should turn faster on its way back. (so I turn left and can level off faster instead of waiting for it to return)
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Ignore the above, its probably wrong, dumb, or both.

cameni

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Re: Latest version: 0.7.11.3007
« Reply #22 on: March 17, 2012, 06:35:13 pm »

The old values were steering=0.02 and centering=0.01. The new are 0.04 and 0.03, respectively.
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Jagerbomber

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Re: Latest version: 0.7.11.3007
« Reply #23 on: March 17, 2012, 06:50:23 pm »

OK What is it with Outerra not applying some of my settings from these cfg files?  Yes, they are saving in the files and still named properly and aren't being overwritten or anything.  I set those 2 settings back to the old values and that's what they currently are as I open up the file again after saving it (and running Outerra again), but Outerra is still using the new steering.  And no, shadowmap_distance in the eng.cfg still won't go over 2000 either.

I just tried to make it make a new world.cfg (and changing sun settings) file by running it without the file, but it doesn't, though it did create those new values in the file I removed before I removed it.  There wasn't more to the old settings was there?  It doesn't feel like I'm driving a big lumbering truck anymore.
« Last Edit: March 17, 2012, 07:02:17 pm by Jagerbomber »
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"Perhaps this speaks to some larger trend within society today...  A prevailing desire on the part of indie developers to recreate the entire world into one where you can charge more than $15 for your game design degree coursework." - Yahtzee ;) :P

NIN3

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Re: Latest version: 0.7.11.3007
« Reply #24 on: March 17, 2012, 11:07:33 pm »

The old values were steering=0.02 and centering=0.01. The new are 0.04 and 0.03, respectively.
Wouldent it be better the otherway around? So that it turns slower but recovers faster?
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^^^^
Ignore the above, its probably wrong, dumb, or both.

ZeosPantera

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Re: Latest version: 0.7.11.3007
« Reply #25 on: March 18, 2012, 01:59:41 am »

This place has good service. I got my SSD all corrupted so a fresh install is an order.
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cameni

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Re: Latest version: 0.7.11.3007
« Reply #26 on: March 18, 2012, 02:59:13 am »

OK What is it with Outerra not applying some of my settings from these cfg files?  Yes, they are saving in the files and still named properly and aren't being overwritten or anything.  I set those 2 settings back to the old values and that's what they currently are as I open up the file again after saving it (and running Outerra again), but Outerra is still using the new steering.  And no, shadowmap_distance in the eng.cfg still won't go over 2000 either.
Can you give me the file so I can check what's the problem?
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cameni

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Re: Latest version: 0.7.11.3007
« Reply #27 on: March 18, 2012, 03:05:12 am »

The old values were steering=0.02 and centering=0.01. The new are 0.04 and 0.03, respectively.
Wouldent it be better the otherway around? So that it turns slower but recovers faster?
These values apply when the vehicle is stopped. When you gain speed, the steering speed gradually lowers, while the centering speed remains the same and thus becomes faster than the steering.

But to me it's like Jagerbomber says - it doesn't feel like a truck anymore. Maybe you guys just want a fast light car, and try to apply it to the big iron?
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ZeosPantera

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Re: Latest version: 0.7.11.3007
« Reply #28 on: March 18, 2012, 03:44:48 am »

The key binds don't feel so bad. The acceleration on the other hand has always been too high and torque too low. Worst of all the center of gravity is way off. But we will get to those roads when Cameni gives them to me.. in a text file to play with!

Also I notice the left click to lock camera is back. I knew it was missing!
« Last Edit: March 18, 2012, 03:47:21 am by ZeosPantera »
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NIN3

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Re: Latest version: 0.7.11.3007
« Reply #29 on: March 18, 2012, 02:03:34 pm »

I finaly hooked up my flight sim setup. Flying the viecles is FUN! But I ran into a minor issue. I have my flaps set up to an axis(on my throttle console) and I cant get anything other than 30 or 0. it just jumps at 75% (on my console) to 0 flaps, and at 25% to 30 flaps. (I think I have it inversed through game settings, but that shoudlent efect anything)
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^^^^
Ignore the above, its probably wrong, dumb, or both.
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