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Author Topic: (old) 0.7.11 version branch  (Read 243936 times)

cameni

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Re: Latest version: 0.7.11.3082
« Reply #315 on: May 21, 2012, 04:05:13 pm »

Hmm, lots of sync everywhere.
Could be a driver problem with the 30x.xx line of drivers, been reported elsewhere too.

Or else the card has run out of memory with your current settings. Try lowering terrain quality to see if it persists.
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Chaoss

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Re: Latest version: 0.7.11.3082
« Reply #316 on: May 21, 2012, 04:16:21 pm »

Hmm, lots of sync everywhere.
Could be a driver problem with the 30x.xx line of drivers, been reported elsewhere too.

Or else the card has run out of memory with your current settings. Try lowering terrain quality to see if it persists.

I tried this but it made no effect
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cameni

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Re: Latest version: 0.7.11.3082
« Reply #317 on: May 21, 2012, 04:20:31 pm »

Please try once more with default settings - just move away your cfg files for a moment to test it. If it's the same with the default settings, it will be some problem with the driver and some feature used recently.
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pico

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Re: Latest version: 0.7.11.3082
« Reply #318 on: May 22, 2012, 01:51:40 pm »

The Grass has still Shadows if the Trees are switched off.
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cameni

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Re: Latest version: 0.7.11.3082
« Reply #319 on: May 23, 2012, 02:15:43 am »

Hmm trees can be switched off in the non-developer version?
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pico

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Re: Latest version: 0.7.11.3086
« Reply #320 on: May 24, 2012, 10:46:44 am »

Outerra - world.cfg - trees = false. I guess.

I like to play without Trees sometimes.
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foxfiles

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Re: Latest version: 0.7.11.3086
« Reply #321 on: May 24, 2012, 11:58:58 am »

I'm just seeing your posts above, by the way it might be cool to be able to switch off all the vegetation ...
I imagine a "bald-like" planet, with only rough rocky terrain...
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[deleted]

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Re: Latest version: 0.7.11.3086
« Reply #322 on: May 24, 2012, 12:34:04 pm »

I'm just seeing your posts above, by the way it might be cool to be able to switch off all the vegetation ...
I imagine a "bald-like" planet, with only rough rocky terrain...

you could in old versions... then cameni removed it.
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cameni

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Re: Latest version: 0.7.11.3086
« Reply #323 on: May 24, 2012, 01:44:05 pm »

There actually is a key to turn off the trees in runtime, but it's only enabled in dev version. Together with a couple of other keys. It was enabled in older versions, but people were accidentally pressing them and then wondering, so we removed them.
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[deleted]

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Re: Latest version: 0.7.11.3086
« Reply #324 on: May 24, 2012, 02:12:49 pm »

There actually is a key to turn off the trees in runtime, but it's only enabled in dev version. Together with a couple of other keys. It was enabled in older versions, but people were accidentally pressing them and then wondering, so we removed them.

You removed the dev options in public versions for these reasons ? Seriously ?  :-\
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cameni

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Re: Latest version: 0.7.11.3086
« Reply #325 on: May 24, 2012, 02:35:09 pm »

Yes, what's wrong with it? They never were meant to be accessible for the users, as they all were debugging/development helpers.
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[deleted]

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Re: Latest version: 0.7.11.3086
« Reply #326 on: May 24, 2012, 02:58:13 pm »

Yea but they were cool. And we are testers :P
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cameni

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Re: Latest version: 0.7.11.3086
« Reply #327 on: May 24, 2012, 03:53:50 pm »

But not developers :)

Actually I was considering to put some of them into the public builds again, available after enabling it in configuration file.
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ZeosPantera

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Re: Latest version: 0.7.11.3086
« Reply #328 on: May 24, 2012, 08:58:28 pm »

I really liked the Wireframe showing the terrain LOD changing.

Maybe things like that could be re-added.
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Jagerbomber

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Re: Latest version: 0.7.11.3086
« Reply #329 on: May 24, 2012, 09:04:38 pm »

Restart to apply button doesn't work right anymore.

Can't save grass distance.

Edit:  It is hanging on a normal exit as well.  Luckily it's saving my progress and appears to have saved my grass distance now.  Not sure when that decided to work.  Doesn't seem to hang every time.
« Last Edit: May 24, 2012, 10:04:33 pm by Jagerbomber »
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