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Outerra Tech Demo download. Help with graphics driver issues

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Author Topic: (old) 0.7.11 version branch  (Read 182797 times)

Jagerbomber

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Re: Latest version: 0.7.11.3042
« Reply #120 on: March 25, 2012, 01:38:15 pm »

Oh that is so much fun!  ;D
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cameni

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Re: Latest version: 0.7.11.3049
« Reply #121 on: March 28, 2012, 09:44:42 am »

Version 0.7.11.3049
  • added insertion/deletion of road nodes.
    - use Del key to delete currently selected road waypoint.
    - use Ins key to split the active road segment (highlighted in green color), inserting a new road node.
    Note: these features weren't thoroughly tested yet, please backup your roads and objects first (copy the cache folder)
  • Reworked how the procedurally generated data are read back from ATI GPUs for collision purposes. The new way is much faster, and should result in much smoother movement on ATI hardware (comparable to Nvidia).
    - Please report if you see any missing tiles as the result of this update (should not occur, but ...)
  • iomap.cfg changed to iomap.default.cfg to avoid clashes when data dir is the same as the program dir

« Last Edit: March 28, 2012, 10:24:11 am by cameni »
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[deleted]

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Re: Latest version: 0.7.11.3049
« Reply #122 on: March 28, 2012, 10:19:53 am »

Very nice. I am waiting for more multiplayer details though :) .
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PRiME

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Re: Latest version: 0.7.11.3049
« Reply #123 on: March 28, 2012, 11:14:03 am »

MP for the purpose of coop world building would be nice but something tells me its pretty far off. Probably see trees and clouds first :)
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[deleted]

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Re: Latest version: 0.7.11.3049
« Reply #124 on: March 28, 2012, 11:31:24 am »

I expect it at least some time before 2013. Or :(
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Sam

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Re: Latest version: 0.7.11.3049
« Reply #125 on: March 28, 2012, 02:22:08 pm »

Hi Cameni

For my it's impossible to mark my roads now. Build new roads it's possible.
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cameni

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Re: Latest version: 0.7.11.3049
« Reply #126 on: March 28, 2012, 02:34:22 pm »

I see, it always selects one road. Fixing ...
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Jagerbomber

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Re: Latest version: 0.7.11.3049
« Reply #127 on: March 28, 2012, 02:35:20 pm »

- use Del key to delete currently selected road waypoint.
- use Ins key to split the active road segment (highlighted in green color), inserting a new road node.
How confusing!  ;D

It seems to me like the selection range/radius has become huge or maybe that's not it.  Anyways, it's difficult to select certain roads and it ends up selecting the wrong road.  Also, the first point on all of my roads have disappeared from view though are still selectable (I think the last point of the roads seem to be fine).  :o
« Last Edit: March 28, 2012, 02:43:35 pm by Jagerbomber »
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Sam

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Re: Latest version: 0.7.11.3049
« Reply #128 on: March 28, 2012, 02:42:15 pm »

Hi Cameni

For my it's impossible to mark my roads now. Build new roads it's possible.
Update:
At the moment I can't mark just my last piece of road (about 5km  ::)) The other ones are okay; that one I can mark.  ;)
« Last Edit: March 28, 2012, 02:45:48 pm by Sam »
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Jagerbomber

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Re: Latest version: 0.7.11.3049
« Reply #129 on: March 28, 2012, 02:45:22 pm »

Hi Cameni

For my it's impossible to mark my roads now. Build new roads it's possible.
Update:
At the moment I can't mark my last piece of road (about 5km  ::)) The other ones are okay; that one I can mark.  ;)

It's actually the first point/segment that has become invisible.  It's still selectable for me though, but it's tricky because of the new selection range bug. ?
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cameni

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Re: Latest version: 0.7.11.3049
« Reply #130 on: March 28, 2012, 02:54:51 pm »

Seems that an update to math lib we are using broke something in the road selection code.
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Sam

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Re: Latest version: 0.7.11.3049
« Reply #131 on: March 28, 2012, 03:09:33 pm »


That's that "funny" road, which I have reported.  ::)
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cameni

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Re: Latest version: 0.7.11.3049
« Reply #132 on: March 28, 2012, 03:33:14 pm »

3050 is there, please test.
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Sam

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Re: Latest version: 0.7.11.3049
« Reply #133 on: March 28, 2012, 03:54:19 pm »

The "old" roads mark: okay now

Build roads:

1. clic


2. clic


3. clic


Straight road, but not realy correct. No yellow lines. No first point after set the second one.

My english.... ::)  :-[
« Last Edit: March 28, 2012, 03:58:23 pm by Sam »
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Jagerbomber

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Re: Latest version: 0.7.11.3049
« Reply #134 on: March 28, 2012, 03:55:46 pm »

Yeah I just did a quick test.  The first segment appears again, but just that segment has no lines other than the beginning waypoint circles.
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