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Outerra Tech Demo download. Help with graphics driver issues

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Author Topic: (old) 0.7.11 version branch  (Read 181677 times)

Jagerbomber

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Re: Latest version: 0.7.11.3074
« Reply #285 on: May 16, 2012, 10:15:32 pm »

I don't know... I think the grass loads slower.  It seems similar to the change you made back when you "made roads generate faster."  I think it's slower for me.  For roads it's mainly only noticeable when you create the road, but with the grass it's of course more noticeable - you travel fast at all it pops into view instead of "growing" or whatever.
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kcgb

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Re: Latest version: 0.7.11.3074
« Reply #286 on: May 17, 2012, 12:36:02 am »

Grass looks like it grows in chunks now, not like it just comes out of the ground
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cameni

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Re: Latest version: 0.7.11.3074
« Reply #287 on: May 17, 2012, 12:39:17 am »

Hrm.. If I have the WIP grass enabled I get no grass but the ground flattens like it should to the distance I set.. If I disable grass the bumpy ground re-appears so something is still working.

What should I do?
I need to check it on 4850 card, did the previous version work ok?
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cameni

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Re: Latest version: 0.7.11.3074
« Reply #288 on: May 17, 2012, 12:40:03 am »

I don't know... I think the grass loads slower.  It seems similar to the change you made back when you "made roads generate faster."  I think it's slower for me.  For roads it's mainly only noticeable when you create the road, but with the grass it's of course more noticeable - you travel fast at all it pops into view instead of "growing" or whatever.
What graphics card & driver?
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ZeosPantera

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Re: Latest version: 0.7.11.3074
« Reply #289 on: May 17, 2012, 01:22:54 am »

Hrm.. If I have the WIP grass enabled I get no grass but the ground flattens like it should to the distance I set.. If I disable grass the bumpy ground re-appears so something is still working.

What should I do?
I need to check it on 4850 card, did the previous version work ok?

Like a charm. http://i.minus.com/iWhxlXGJO785P.png
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cameni

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Re: Latest version: 0.7.11.3074
« Reply #290 on: May 17, 2012, 03:25:18 am »

Zeos, on my 4850 it works flawlessly. Can you send me your eng.log after you enable debug_mode in eng.cfg?
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ZeosPantera

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Re: Latest version: 0.7.11.3074
« Reply #291 on: May 17, 2012, 03:41:11 am »

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cameni

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Re: Latest version: 0.7.11.3074
« Reply #292 on: May 17, 2012, 05:22:05 am »

Nothing there, the only difference is that I was using 12.3 Catalyst driver (6.14.10.11554) and you are running with 12.4.
I'll test it with 12.4 when I get home. But I actually hope it's not in that.
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pico

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Re: Latest version: 0.7.11.3074
« Reply #293 on: May 17, 2012, 07:25:55 am »

I like the newest Version. You fixed the Pushup Bug.  :)
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lookastdu

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Re: Latest version: 0.7.11.3074
« Reply #294 on: May 17, 2012, 01:30:45 pm »

I also have this "tiled" grass, here pics:



Catalyst 12.4, Radeon 3870.
Grass render distance set to 35m. This is really 35m? I suppose before patch there was 25 meters, but "growing from ground" looked nicer in my opinion.

Oh, and yes, I haven't noticed "bumping bug" so far. ;)
« Last Edit: May 17, 2012, 01:33:38 pm by lookastdu »
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yannick13014

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Re: Latest version: 0.7.11.3074
« Reply #295 on: May 17, 2012, 01:45:16 pm »

We need the complet version to enable the grass?
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lookastdu

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Re: Latest version: 0.7.11.3074
« Reply #296 on: May 17, 2012, 02:01:42 pm »

Yes, you need to buy pre-alpha version to enable this work-in-progress feature.
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Jagerbomber

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Re: Latest version: 0.7.11.3074
« Reply #297 on: May 17, 2012, 05:09:34 pm »

I don't know... I think the grass loads slower.  It seems similar to the change you made back when you "made roads generate faster."  I think it's slower for me.  For roads it's mainly only noticeable when you create the road, but with the grass it's of course more noticeable - you travel fast at all it pops into view instead of "growing" or whatever.
What graphics card & driver?
EVGA GTX 570 Superclocked 1280MB 296.17 for W8 64bit.  They still haven't released the latest round of drivers for W8 even though they said there would be regular driver updates for it.  ::)
I'm also using 1080 terrain setting and MSAA&FXAA.  It's a little faster at 480.  I might just be straining it. idk
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kcgb

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Re: Latest version: 0.7.11.3074
« Reply #298 on: May 17, 2012, 08:37:54 pm »

Grass only grows in chunks if the render distance is over 23M
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cameni

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Re: Latest version: 0.7.11.3074
« Reply #299 on: May 18, 2012, 12:36:51 am »

I also have this "tiled" grass, here pics:
Grass render distance set to 35m.
Distances above ~25 don't work yet correctly, I'm changing it so it can go further.
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