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Poll

What genre/area interests you most with regards to Outerra? 3 votes per user.

Flight simulators
- 243 (20.5%)
Train simulators
- 37 (3.1%)
Car simulators
- 87 (7.3%)
Military sims/games
- 157 (13.2%)
Fantasy/medieval games
- 66 (5.6%)
Sci-fi space games
- 108 (9.1%)
Social games
- 18 (1.5%)
Creation of virtual worlds
- 131 (11%)
Use in productions, movies, visualization etc.
- 16 (1.3%)
Strategy/civilization-style games
- 76 (6.4%)
Sandbox - Physics/Building games
- 199 (16.8%)
Ship/submarine simulator
- 48 (4%)

Total Members Voted: 462


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Author Topic: Who's here?  (Read 134073 times)

NIN3

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Re: Who's here?
« Reply #30 on: March 16, 2012, 07:21:10 pm »

Me wants to build me a sumarine! but a flight sim shall do....
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RaikoRaufoss

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Re: Who's here?
« Reply #31 on: March 16, 2012, 11:34:43 pm »

My own idea for Outerra was a mixture of military/fantasy, but I've also taken a liking to the world creation aspect, as in planet creation.  So I voted for all of those.
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shaun6811

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Re: Who's here?
« Reply #32 on: March 17, 2012, 09:50:50 am »

Flight Simulator all the way please Guys!!
Your World is going to be IDEAL for this
Keep up the Great Work
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zuluknob

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Re: Who's here?
« Reply #33 on: March 19, 2012, 11:51:01 am »

would forget about the space game if i were you even though i did vote for it...... http://www.infinity-universe.com/Infinity/index.php?option=com_content&task=view&id=113&Itemid=93
maybe you could team up with these guys because your planet has much higher detail.
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zuluknob

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Re: Who's here?
« Reply #34 on: March 19, 2012, 04:37:22 pm »

wouldn't mind adding a snowboard once you get the collision working better. found a few nice places to board down :)
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PytonPago

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Re: Who's here?
« Reply #35 on: March 20, 2012, 07:09:30 am »

I wish me a Submarine boat Simulator  :P

I know that we still in a single-type simulator world age, so flight and boat sims are mine too (in full-clic/systems terms) .... flight in the terms of wide-space observing/interaction and ship-sim for the complexity of the ship-structure/functions and their systems (intel, navigation, inner/outer communication, weapon controll/check-up in their full variability) ... actually making an hard-core joint sim of those two would pretty much take the biggest piece of work on an full-spectrum mil.-sim. (out of terms of wariability, for ground forces an compleetly different point on the work to be done ... ). I hope such thing sees the light of the days in Outerra-like engine. :P
« Last Edit: March 20, 2012, 07:19:23 am by PytonPago »
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altsaxen

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Re: Who's here?
« Reply #36 on: March 20, 2012, 08:54:51 am »

Since I'm a DnL fan I'm partly here for the fantasy/medieval games :)
 
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Majority

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Re: Who's here?
« Reply #37 on: March 20, 2012, 03:45:22 pm »

please add architectural viz
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Minoza

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Re: Who's here?
« Reply #38 on: March 21, 2012, 01:38:28 pm »

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cameni

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Re: Who's here?
« Reply #39 on: March 21, 2012, 02:51:00 pm »

Should be under the "Use in productions, movies, visualization etc."
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Minoza

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Re: Who's here?
« Reply #40 on: March 21, 2012, 04:42:29 pm »

Should be under the "Use in productions, movies, visualization etc."

Ah I see. I've missed the visualization part somehow...
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KelvinNZ

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Re: Who's here?
« Reply #41 on: March 23, 2012, 08:25:06 pm »

Flight Simulators votes are ahead, that has to say something about the future of this product. Most of us appear to want to fly freely in this wonderful environment.
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zuluknob

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Re: Who's here?
« Reply #42 on: March 23, 2012, 10:30:41 pm »

or that loads of people that saw the videos of flight came to the site ages ago...
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altsaxen

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Re: Who's here?
« Reply #43 on: March 24, 2012, 10:08:02 am »

or that loads of people that saw the videos of flight came to the site ages ago...

I totally agree! :)
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KelvinNZ

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Re: Who's here?
« Reply #44 on: March 24, 2012, 04:33:01 pm »

Yes well we all want something more thann flight
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If a man who cannot count finds a four-leaf clover, is he lucky?
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