Outerra forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Outerra Tech Demo download. Help with graphics driver issues

Pages: 1 [2]

Author Topic: Building tips  (Read 14956 times)

cameni

  • Brano Kemen
  • Outerra Administrator
  • Hero Member
  • *****
  • Posts: 6721
  • No sense of urgency.
    • outerra.com
Re: Building tips
« Reply #15 on: March 21, 2012, 06:56:35 am »

Send crash reports if you have got them. I'm inspecting the previous one, something to do with asynchronous file loads.
Logged

corax

  • Jr. Member
  • *
  • Posts: 15
  • newbie
Re: Building tips
« Reply #16 on: March 21, 2012, 07:16:12 am »

Here are the end & time logs for the logged in dump. M/c dumps refered to you. Thanks.
Logged

corax

  • Jr. Member
  • *
  • Posts: 15
  • newbie
Re: Building tips
« Reply #17 on: March 21, 2012, 06:58:48 pm »

Running 3028; it gets odder!

Updated and logged in, crashed. eng1.zip
Ran in demo, ran; closed. eng-Not.zip
Ran in demo, crashed. eng2.zip

Re-installed on another drive. Crashed regardless.

Will try to run a mem-test. If I can find one!

Thanks for the effort.
Logged

cameni

  • Brano Kemen
  • Outerra Administrator
  • Hero Member
  • *****
  • Posts: 6721
  • No sense of urgency.
    • outerra.com
Re: Building tips
« Reply #18 on: March 22, 2012, 01:53:20 am »

Ok, the crashed ones show that it cannot load object instances, and the crash dump points to an issue with threads.
Hmm, you've got Opteron 254, a single core ... might be related to that.

Could you rename the cache folder to something else, temporarily? It contains object instance and road data, I want you to test if it crashes without the objects.
Logged

corax

  • Jr. Member
  • *
  • Posts: 15
  • newbie
Re: Building tips
« Reply #19 on: March 22, 2012, 04:38:34 am »

Getting there at last!
System has a pair of Opterons, both single core.

Swapped out cache file:
   No problem running in either mode.
   Added/deleted road. no problems.
   Added my cameras & wads from my files. No problems.
   Start up camera set to one of mine:
                      No objects in view at startup.

Swapped back to original cache:
   No objects in view - no problems. Even if going to point with objects.

   Set camera to start with objects in view - crashed.

eng.log at dump attached.
Logged
Pages: 1 [2]