Zeos hit the nail on the head. Outerra is just the
basic engine. Anteworld will be on the engine, and enable more things to be done. By supporting the game Anteworld, you're supporting future upgrades to the engine, which developers can mold into their own designs. It's a give and take proposition.
It's very much modeled after the Minecraft alpha, which in the beginning was little more than break a block, place a block. After a few years, it became a game in its own right, with survival mode, etc. And all the upgrades provide for free, if you signed up early enough (what is it now? $15 US?).
Outerra (and Anteworld) will follow that same path. Those who get the jumpstart NOW will gain access to the free upgrades as they occur, and can experiment with things and develop their own simulators/games as the engine progresses, BECAUSE they have purchased Anteworld. Though Anteworld will be built on the engine, it's mostly a showcase to exhibit what the engine is capable of, so it's definitely worth the effort and trivial funds required.
Right
now it may not look like much, but know that in a year things will be a LOT different, just as it was in Minecraft. It took 4 friends almost 2 months to get me into that game, where I didn't see a point to it. Once they finally convinced me, I became addicted to it. Outerra/Anteworld will be the same in that regard, and on that basic level. The sheer FREEDOM you have to do whatever you can imagine is unbelievable. And the more Cameni and AngryPig advance it, the better.
This release is just the tip of the iceberg. A year from now, you're going to laugh at your post
. Trust me on that one