Few images showing early rendering of stars. It uses actual star database with >100,000 stars, currently rendering stars from apparent magnitude 8.0. The sky is not properly aligned according to the time, mainly because there's no concept of game time yet.
Atmosphere rendering needs to be reworked because there are several bugs and imprecisions showing up.
Additionally there's a rather big difference in luminance of stars and atmosphere, and in order to see both in full range we'll need an adaptive HDR, or some hack for the moment.
For low levels of light also the color perception changes, so these colors on the image below aren't proper either.
The terrain is darker as it should be also because the atmosphere rendering currently doesn't account for secondary light scattering, hopefully this will be solved with the new rendering model as well.