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Author Topic: How cities in Anteworld game should look like  (Read 12928 times)

cameni

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How cities in Anteworld game should look like
« on: April 01, 2012, 04:11:04 pm »

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Jagerbomber

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Re: How cities in Anteworld game should look like
« Reply #1 on: April 01, 2012, 05:01:19 pm »

April fools...  :'(

If Motorstorm Apocalypse was a bit more like this... OH MAN...
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ZeosPantera

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Re: How cities in Anteworld game should look like
« Reply #2 on: April 01, 2012, 09:39:19 pm »

Oddly enough.. Not an april fools joke. This IS what the cities should look like.
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Jagerbomber

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"Perhaps this speaks to some larger trend within society today...  A prevailing desire on the part of indie developers to recreate the entire world into one where you can charge more than $15 for your game design degree coursework." - Yahtzee ;) :P

cameni

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Re: How cities in Anteworld game should look like
« Reply #4 on: April 02, 2012, 07:22:02 am »

What's wrong with "should"? :)
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DurMan667

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Re: How cities in Anteworld game should look like
« Reply #5 on: April 02, 2012, 01:57:57 pm »

That's not the joke.  The grammar is the joke!

"How cities in Anteworld game should look like"

Don't you mean "WHAT cities in Anteworld should look like?"  Perhaps "How cities in Anteworld should look?" =P

In either case I wholeheartedly agree.  In every case possible cities should be overgrown shells of their former selves instead of being wiped off the map.  Roads should be easy to import from current data, then given an otherwise unavailable "aged" texture to differentiate from player-made roads.  It would also be cool if you could reclaim and re-purpose decrepit buildings. 
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cameni

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Re: How cities in Anteworld game should look like
« Reply #6 on: April 02, 2012, 02:25:49 pm »

Oh yes, the grammar. My bad habit of using "how" in place of "what", because how is used in such statement in Slovak :)

In Slovak "how" is "ako", and "what" is "aky/aka/ake". A tiny difference :)
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Jagerbomber

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Re: How cities in Anteworld game should look like
« Reply #7 on: April 02, 2012, 05:22:03 pm »

I was thinking a better word would have been "could."  But I'm pretty skeptical that it's possible.  No offense.
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cameni

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Re: How cities in Anteworld game should look like
« Reply #8 on: April 03, 2012, 12:47:12 am »

Oh, whole OT is built on someone's skepticism. Say more :D
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ZeosPantera

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Re: How cities in Anteworld game should look like
« Reply #9 on: April 03, 2012, 01:48:11 am »

will .
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