Fog
- there is no fade effect when above the fog, fade effect appears when you enter it.
- fog dissapears above water
Both shown here:
http://i.imgur.com/TX06V.jpg*also yay for the river!
Sea
- Transparent waves, can see terrain through it
- Its very dark underwater
Atmosphere
- I find that the atmosphere is rather bright/dense, sometimes when I'm at a lower altitude, I'm having problems distinguishing water from the land because the atmosphere brightens up both sea and land alot.
Terrain
- Spikes on the ground, especially on dirt (appears on snow too)
http://i.imgur.com/mIlIS.jpg - 90° coasts/islands
http://i.imgur.com/gzHqO.jpg my guess is because of the low resolution data.
- in my opinion, the ground (flat terrain/meadow) is way too deformed, too many bumps, which are VERY noticable at
sunset/rise
- textures don't tile well at the default ''max terrain level generated - 22 (7.5)'' (they do tile on 23)
It would be pretty awesome if terrain could look like this up-close
http://i.imgur.com/1gtj2.jpg rather than
http://i.imgur.com/NfUaw.jpgThat's about it.