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Vector Data - Openstreetmaps
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Topic: Vector Data - Openstreetmaps (Read 33697 times)
Cid250
Jr. Member
Posts: 13
Re: Vector Data - Openstreetmaps
«
Reply #15 on:
October 29, 2011, 02:54:52 pm »
If you keep those trees enought detailed and with a good collider for the trunk, at close ranges (without starving the CPU), to be of any use on infantry firefights as cover... it will be usefull, for infantry when combat happens in the middle of a dense forest.
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