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Outerra Tech Demo download. Help with graphics driver issues

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Author Topic: Latest version: 0.8.3.4883  (Read 318412 times)

cameni

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Re: Latest version: 0.8.0.4269
« Reply #75 on: December 15, 2013, 10:46:25 am »

What driver version is it? Updating the drivers should help, but I need to install the version you have got to see what's the problem there. If you don't know the version, the atioglxx.dll version build number should be listed in eng.log too.
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dpt

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Re: Latest version: 0.8.0.4269
« Reply #76 on: December 15, 2013, 11:14:52 am »

 :D
I updated the driver to 6.14.10.12430 ( latest)
and Outerra is running smoothly again ,
I should have tried that before posting it here .. Thanks .
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ZeosPantera

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Re: Latest version: 0.8.0.4269
« Reply #77 on: December 15, 2013, 01:25:55 pm »

Progress is good. Was hoping for clouds or 3D trees.. But it is only christmas.. No biggy.

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James

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Re: Latest version: 0.8.0.4269
« Reply #78 on: December 15, 2013, 01:30:53 pm »

Maybe he plans to surprise us with an update on Christmas day? Probably not, but I sure hope so. :3
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PytonPago

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Re: Latest version: 0.8.0.4269
« Reply #79 on: December 15, 2013, 02:36:19 pm »

Bollocks fellas ! ... were on the Santas "No newer! He will not get an present from me ewer again!" list. Did you forgot all our devilish criticisms ?! ;D

 ... but i would like to get the plasma canon force-limiter turned off for Silvester. A great show has to be done that day !  :)
« Last Edit: December 15, 2013, 02:40:34 pm by PytonPago »
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Skipper

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Re: Latest version: 0.8.0.4269
« Reply #80 on: December 15, 2013, 02:41:31 pm »

Good evening.
I am a new user and have a little problem after last update. Everytime I try to spawn a ship application immediately CTD.
Anything to do with the ocean changes or something I should check on my system? (win8.1 , NVidia 331.82).
Thank you.Your work so far is admirable.
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HoralkaEU

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Re: Latest version: 0.8.0.4269
« Reply #81 on: December 15, 2013, 02:55:52 pm »

Running on the newest update, looking good! You guys really made some progress from last time I played. I finally managed to learn how to fly that Mig on my gamepad, but I'm missing one thing. The ability to bind view controls on it. Is it possible? I'd like to also use POV keys on my gamepad, since using mouse and gamepad is bit hard when flying... :D
Also, are any major updates planned? I guess this was asked hundreds of times already, but what about lakes?
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cameni

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Re: Latest version: 0.8.0.4269
« Reply #82 on: December 15, 2013, 03:43:40 pm »

I am a new user and have a little problem after last update. Everytime I try to spawn a ship application immediately CTD.
Sorry that was our fault, an untested late change. An updated patch is out.
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cameni

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Re: Latest version: 0.8.0.4269
« Reply #83 on: December 15, 2013, 04:44:16 pm »

Running on the newest update, looking good! You guys really made some progress from last time I played. I finally managed to learn how to fly that Mig on my gamepad, but I'm missing one thing. The ability to bind view controls on it. Is it possible? I'd like to also use POV keys on my gamepad, since using mouse and gamepad is bit hard when flying... :D
I'll probably have to steal the gamepad from Angrypig and check how it works, and how it should work - I never had one myself.

Quote
Also, are any major updates planned? I guess this was asked hundreds of times already, but what about lakes?
We'll get there, lake support depends on the vector layer engine, which is used also for lots of other stuff - currently the roads and craters, later rivers and fields and other civilization changes of the default biome distribution. That's still some work, but we went through some successful simulation demos lately and we'll be likely expanding our team very soon to be able to cover all these things faster.
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Skipper

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Re: Latest version: 0.8.0.4269
« Reply #84 on: December 15, 2013, 04:50:30 pm »

Sorry that was our fault, an untested late change. An updated patch is out.
Ships spawn normally now. Thanks!
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James

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Re: Latest version: 0.8.0.4269
« Reply #85 on: December 15, 2013, 05:49:38 pm »

That's still some work, but we went through some successful simulation demos lately and we'll be likely expanding our team very soon to be able to cover all these things faster.

That's good to hear! I wish I could join you guys, but you probably have a fancy office and everything, and I'm only 15 with only beginner's knowledge of C++ and PHP. I know tons of Lua, but that probably wouldn't be useful anyways.
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cameni

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Re: Latest version: 0.8.0.4269
« Reply #86 on: December 25, 2013, 03:45:23 am »

Version 0.8.0.4298
  • hmd_refpos configurable in the control config ui
  • quick spawn mig on key 5
  • material rendering enhancements
  • fixed crash in Rift mode on ATI and with multiple objects
  • workaround for trees missing on older Catalyst drivers
  • videomaker not crashing when opened without path argument, finds the path in registry
  • explicitly require admin privileges in installer
  • removed fatal exception when given a wrong sound file name in script
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ZeosPantera

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Re: Latest version: 0.8.0.4269
« Reply #87 on: December 25, 2013, 01:26:15 pm »

Merry Christmas to you too Cameni.
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James

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Re: Latest version: 0.8.0.4269
« Reply #88 on: December 25, 2013, 01:31:00 pm »

Merry Christmas to you too Cameni.

You hurt my feelings with your religious beliefs.
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John514

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Re: Latest version: 0.8.0.4269
« Reply #89 on: December 25, 2013, 01:38:05 pm »

Merry Christmas to all members of the Forum and the Outerra team! :D
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