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Author Topic: Help for the "velocity" method  (Read 2848 times)

andfly

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Help for the "velocity" method
« on: October 18, 2014, 03:57:05 pm »

I still need to put test the patience of Cameni with a technical question.
How to use the method "velocity" refers to the vehicle physics?
How can I extract the values ​​of the linear and angular velocity of the model?
Can you give me an example of the correct grammar to use?
Again, thanks in advance ....
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cameni

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Re: Help for the "velocity" method
« Reply #1 on: October 19, 2014, 02:18:26 am »

You probably want the speeds in model space:
Code: [Select]
var speed = this.velocity(true);

var forward_speed = speed.linear.y;
var roll = speed.angular.y;
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andfly

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Re: Help for the "velocity" method
« Reply #2 on: October 19, 2014, 11:10:01 am »

You probably want the speeds in model space:
Yeah, I wanted the speed refer to the ECEF coordinates.
Thank you very much, Cameni.
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I do not know the English language. I use Google Translate. I hope it's all understandable.