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planet partionning + vector data
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geonemo
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1
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2803
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August 01, 2014, 11:49:14 am
by cameni
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Does Outerra use 64-bits floating point precision?
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Freeman
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1
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4204
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November 20, 2012, 12:15:23 pm
by cameni
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How many triangle in a general/complex scence?
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Freeman
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2
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10168
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May 09, 2011, 06:43:35 am
by Freeman
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Virtual Texturing?
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Freeman
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1
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4214
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April 10, 2013, 06:07:28 am
by cameni
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just for Info & Fun.. WorldDEM airbus comparison with SRTM30
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foxfiles
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7
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5574
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August 01, 2014, 09:46:05 am
by Acetone
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your next Development steps ?
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foxfiles
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14
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9116
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November 23, 2012, 05:32:16 pm
by seppen
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4m and 1m Elevation Accuracies now Available...
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foxfiles
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9
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5403
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August 12, 2013, 05:29:10 am
by foxfiles
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How does terrain Internet download affect the in-game perf ?
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foxfiles
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4
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5026
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May 30, 2012, 10:44:59 am
by foxfiles
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Gaming from the Cloud
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foxfiles
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12
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8030
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June 19, 2012, 05:27:13 pm
by Jagerbomber
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Terrain representations : vertical and overhung features ?
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foxfiles
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2
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4449
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May 16, 2012, 06:14:28 am
by foxfiles
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3D Forest derived from LIDAR datas
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foxfiles
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4
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5632
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January 10, 2013, 05:36:58 am
by foxfiles
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NVidia's research Stacks Two Cheap LCD Panels to Quadruple Display Resol...
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foxfiles
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3
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3697
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August 08, 2014, 11:08:20 am
by foxfiles
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WeAreData - Watchdogs smart cities - real datas
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foxfiles
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1
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3012
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June 14, 2014, 02:56:03 pm
by PytonPago
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NaturalFail TrackIR 4/5 support in Outerra!
« 1 2 »
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foobie42
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25
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16535
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February 03, 2014, 02:56:13 am
by cameni
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Ocean transparency & multisampling
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fixeli
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3
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3772
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July 15, 2014, 02:37:15 am
by cameni
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Logarithmic depth buffer linearization
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Fezzrum
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13
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14345
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December 03, 2014, 06:42:48 am
by ObliviousToOdds
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Contribution?
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Edding3000
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6
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13814
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February 17, 2011, 03:45:28 pm
by Edding3000
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Frostbite 2.0
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Edding3000
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2
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5241
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March 02, 2013, 02:05:28 am
by cameni
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Several questions about the Engine
« 1 2 »
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Edding3000
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16
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28875
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August 13, 2010, 09:24:00 pm
by Edding3000
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A couple of technological questions!
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Edding3000
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1
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4432
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March 02, 2013, 08:06:20 am
by cameni
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