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Outerra Tech Demo download. Help with graphics driver issues

Author Topic: Level Selected issues  (Read 2843 times)

murkz

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Level Selected issues
« on: September 19, 2012, 07:47:49 am »

Hi Outerra,


After placing lots of objects with the importer, an interesting issue has cropped up for me. I sometime have a house placed and leveled, usually gravel. I then decide to delete the house but the level stays put.

I see it is a road, so i go to the road tool and delete it but it does not all delete and i get left with a little bit i can not move. It can then cause terrain issues, like tearing or just a lump.

Have you guys seen this?

cameni

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Re: Level Selected issues
« Reply #1 on: September 19, 2012, 10:20:04 am »

Hmm previously it happened when the leveled area was large and overlapped the boundary between terrain tiles that are used for roads. I think I fixed some cases of it already, but it still can happen in certain circumstances. If you are able to repeat it, I could take your data and debug it.
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Midviki

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Re: Level Selected issues
« Reply #2 on: September 19, 2012, 10:38:23 am »

I just patch that place with a piece of road of similar terrain and voila.Problem solved.   ;D
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