Hello, all.
With the release of the most recent update, I've taken a bit of an interest in making a few objects for Outerra. While I'm a long, long way from an expert and there's far more for me to learn from this point
1, I do wish to ask how to create compound collision or custom collision boundaries for static objects. In the most recent TitanIM thread, Cameni said that it was already possible to do so (
http://forum.outerra.com/index.php?topic=3469.0), but there seems to be little to no existing documentation on the importer.
I only ask because most of the more exciting things I can think to create would involve interiors, elevated walkways, tunnels, and bridges, which will make far more interesting places to lounge around or explore when vehicle and character collision get fully rounded off. Future-proofing, y'know?
1"I made a cube." - the song of the prospective content creator.