I know its a different kind of engine, but it does look nice. I can't wait to see if Outerra will display that level of detail, procedurally I guess in the future. Would be great. I can imagine tons of rocks, bushes, etc. at close range then fading out.
I realise that's what Cameni is hoping for, the blending of close-up details with long distance viewing. Good LOD morphing. I'm just looking forward to it!