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Outerra Tech Demo download. Help with graphics driver issues

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  Subject Started by Replies Views Last post
difference between a "load_sound()" and "sound().load_sound()" hhrhhr 3 2938 Last post June 23, 2013, 04:10:53 am
by cameni
HELP! importing Ryan10427 3 2919 Last post October 15, 2013, 02:42:33 am
by cameni
fbx importer not working wayne57 4 2908 Last post June 26, 2014, 02:22:08 pm
by PytonPago
Roads Broken after Shutdown cjstepney 2 2903 Last post March 28, 2016, 05:18:01 pm
by cjstepney
Animation wheel tank ToZik 0 2903 Last post February 23, 2013, 12:00:41 pm
by ToZik
How to make a building toggle day/night state. mori 2 2900 Last post July 28, 2013, 06:37:23 am
by mori
Flickering on material mori 2 2867 Last post July 30, 2013, 03:30:50 pm
by angrypig
Blur Edges Trees problem josem75 2 2866 Last post April 25, 2018, 05:17:03 pm
by cameni
Can't I Just Use My Bump Maps? actionary 2 2840 Last post May 01, 2014, 11:43:12 am
by necro
Vehicles invisible on Import Stratusphere 2 2838 Last post July 11, 2013, 02:55:03 am
by cameni
Remove A Model From My List (SOLUTION) AnimatedSyn 2 2819 Last post October 16, 2014, 01:44:00 am
by necro
Problem with FBX Importer jonslynn 2 2803 Last post June 09, 2014, 11:10:34 am
by jonslynn
Canopy glass transparency lost when imported actionary 2 2792 Last post December 28, 2013, 07:21:52 am
by PytonPago
Shadows acting weird actionary 2 2791 Last post December 30, 2013, 12:46:55 pm
by actionary
What values are used to construct the ellipsoid of the planet? zzz 1 2779 Last post November 11, 2016, 11:11:39 am
by cameni
AP and Blender Material Settings bleach 5 2776 Last post April 27, 2021, 07:14:13 pm
by bleach
Road tool question. GodotWaits 4 2764 Last post January 26, 2014, 02:04:31 pm
by GodotWaits
Importer: Doesn't update bonelist deathevor 0 2726 Last post May 21, 2013, 08:16:05 am
by deathevor
Exporter possibilities jordano543 2 2714 Last post March 19, 2014, 05:15:54 pm
by PytonPago
Can we share roads with each other? GodotWaits 4 2699 Last post January 26, 2014, 04:47:43 pm
by GodotWaits
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