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filenames being truncated?
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WormSlayer
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0
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5456
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June 07, 2013, 05:38:23 pm
by WormSlayer
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Initialize Aircraft at Lat/Long, Alt, angle
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Uriah
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0
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5476
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December 18, 2014, 12:37:29 am
by Uriah
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Import of animated characters
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PytonPago
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0
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5496
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August 12, 2014, 09:32:16 am
by PytonPago
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BlenderTo Outerra ...
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PytonPago
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0
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5506
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January 05, 2014, 02:28:28 am
by PytonPago
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Rivers
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Bob425
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1
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5506
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November 12, 2017, 07:18:34 am
by cameni
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alignment outerra
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konaone
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0
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5532
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January 21, 2015, 07:54:45 am
by konaone
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Script editing
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PytonPago
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2
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5551
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December 23, 2013, 12:46:02 pm
by PytonPago
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sketchup models
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wayne57
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2
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5552
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April 26, 2014, 10:43:24 am
by SpaceFlight
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Import all main roads available?
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gamerpaddy
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1
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5553
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October 13, 2013, 01:36:57 pm
by SpaceFlight
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Make sure to restart Outerra before re-importing a model - saves frustration.
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Planets
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1
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5566
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November 07, 2014, 10:46:18 pm
by KW71
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placement of objects on map
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Praktikantrop
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2
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5584
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July 01, 2014, 10:00:58 am
by Praktikantrop
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Considering using Outerra's modding support as a playground for my personal SDK
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MatrixCompSci
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0
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5606
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December 20, 2014, 03:06:32 pm
by MatrixCompSci
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Import vector (GIS) formatted roads?
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seandubes
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1
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5669
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November 22, 2013, 05:09:26 am
by cameni
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camera script
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wayne57
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2
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5692
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May 25, 2014, 04:00:15 pm
by wayne57
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"special shock absorbers"
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konaone
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2
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5697
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June 10, 2014, 12:09:57 pm
by konaone
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Hi, guys, look, this, I feel very cool!
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mrltr
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1
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5729
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March 12, 2014, 12:48:33 am
by PaulMoffat
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Exporting from OT to fbx
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KW71
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2
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5743
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November 07, 2014, 10:00:23 am
by KW71
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How to change direction of the road spline ?
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mori
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1
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5764
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July 25, 2013, 08:05:58 pm
by Jagerbomber
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Which Microsoft Visual C++ Redistributable Versions are necessary for FBX Import
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BlackHammer
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1
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5802
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December 12, 2016, 03:32:43 pm
by cameni
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Import for Rendering?
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The3DStig
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3
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5817
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December 24, 2013, 06:24:00 pm
by angrypig
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