I don't really know what section to put this, but this one seems the most accurate at present.
I've been playing around with the engine and it is for lack of a more apt word, epic. It is what every simulation game should start with. As a massive Arma and Op Flash fan, this is what I thought Bohemia Interactive were always wanting to develop.
Amazement aside, it is time I post on the forums.
I have seen a request for vehicle models thread on the forums and this one is along the same lines, but different
Is there a method at all or is there somebody with more intelligence in the matter than myself to be able to utilize kml data or an overlay of google maps or openstreetview etc to be able to accurately draw/paint roads onto the world?
My thought process is, for the UK at first but the principle stands across the globe:
Produce textures for country style of motorway/dual carriageway/single carriageways & lanes
Draw KML routes with attributes for road type, i.e. dual carriageway or lane
Import routes into Outerra and assign relevant textures based on attributes.
This way you could get the bulk of the major routes mapped ready and all you would have to do is fast forward through the scenes to check.
You could then, to borrow a phrase, 'rinse and repeat' it with regards to railways, power lines and rivers.
Then the infrastructure is taken care of.
Smack me if you want to, I dream big.