I spent some time replacing the default sounds in OT. Mono, Stereo, some test wav's and frequency sweeps. I thought the sound origins would be fixed in the world but it appears that they are simply activated on the player's position and follow you around.
Stereo Wav's play properly but left and right are affixed to left and right outputs instead of, for example, the idle sound of the 8x8 has hardly any drop-off when moving away.
I also get some pops in my loops and am wondering if there is anything particular that has to be done with the file to correct that.