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Author Topic: Old version: 0.7.15.3700  (Read 312962 times)

Bartolomeus

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Re: Latest version: 0.7.13.3487
« Reply #75 on: January 29, 2013, 06:07:00 am »

Great news. Nice list of improvements. Can't wait to test the normal mapping.

Marko

SpaceFlight

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Re: Latest version: 0.7.13.3487
« Reply #76 on: January 29, 2013, 07:43:53 am »

Very cool as usual!  8)
Love the normal map stuff!
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Midviki

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Re: Latest version: 0.7.13.3487
« Reply #77 on: January 29, 2013, 10:24:43 am »

Amazing news!  ;D Pleasing and spreading more hope in to our hearts! "Very cool as usual!" indeed.

More 3D and more color for the "world"! For this occasion I'l just pop the champagne and let it flowwwwwwww!

The day must be enjoyed!No naughty posts today with visual disturbing things about the new stuff!  ;D  ::)
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ZeosPantera

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Re: Latest version: 0.7.13.3487
« Reply #78 on: January 29, 2013, 02:55:41 pm »

Glad the paint has actual thickness. Have go rub it in the face of someone on reddit.
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cameni

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Re: Latest version: 0.7.13.3490
« Reply #79 on: January 29, 2013, 03:24:09 pm »

Version 0.7.13.3490
  • added bloom effect (has to be enabled in eng.cfg bloom_power = 0.05, bloom_threshold = 1.0)
  • added -allowext command line option enabling use of tools like fraps
  • fixed obj info library duplication if user/program path are the same
  • minor tuning of specular light on objects


To get the bloom effect, edit your eng.cfg and set bloom_power to 0.05 (max is 0.15). Bloom threshold is the value from which the light leaks into darker parts, default is 1.0. Anything more intensive (values above 1.0 saturate and can't be shown on the display anyway) is a source of leaking light. Minimum is 0.9. Direct sun has intensity around 20.

If you want to use software like Fraps with Outerra, please run outerra.exe from command line with -alowext option. It will disable the built-in guard that blocks 3rd party programs from injecting into rendering. You will also get a popup window with the injected modules listed.

« Last Edit: January 29, 2013, 03:43:37 pm by cameni »
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ZeosPantera

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Re: Latest version: 0.7.13.3490
« Reply #80 on: January 29, 2013, 03:43:08 pm »

Damn you and forcing me to upgrade my hardware before the time is right.
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Bartolomeus

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Re: Latest version: 0.7.13.3490
« Reply #81 on: January 29, 2013, 04:12:23 pm »

The second update today! Really awesome!

Marko

deathevor

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Re: Latest version: 0.7.13.3490
« Reply #82 on: January 29, 2013, 04:17:18 pm »

Procrastination!
Damn, You causing it!

All day spent just checking updates from you.
Thanks a lot :D




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Bromine

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Re: Latest version: 0.7.13.3490
« Reply #83 on: January 29, 2013, 04:19:17 pm »

How do I update the game? I've not gotten any autoupdater and the OP links are still 3478.
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deathevor

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Re: Latest version: 0.7.13.3490
« Reply #84 on: January 29, 2013, 04:28:14 pm »

Found one "Glitch" with bloom:

If you go to outer space and look on sun, the sun edges (bloom edges) flicker.


UPD: Sorry, you don't need to go far. It happens almost on every edge.


« Last Edit: January 29, 2013, 04:45:15 pm by deathevor »
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ChrisBLN

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Re: Latest version: 0.7.13.3490
« Reply #85 on: January 29, 2013, 04:48:11 pm »

Bad luck for me. I just startet to render another video project for the next few hours :-(
I'm so currious how the new OT version will work with Fraps.
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cameni

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Re: Latest version: 0.7.13.3490
« Reply #86 on: January 29, 2013, 05:17:30 pm »

How do I update the game? I've not gotten any autoupdater and the OP links are still 3478.
It will update itself when you run it. If not, please attach your eng.log here.
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ChrisBLN

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Re: Latest version: 0.7.13.3490
« Reply #87 on: January 29, 2013, 07:18:06 pm »

I also get the flickering bloom effect of the sun and the -alowext command isnt working for me. The program is just working something in the backround and kicking me in the cmd box again. 
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Bromine

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Re: Latest version: 0.7.13.3490
« Reply #88 on: January 29, 2013, 08:40:42 pm »

I attached the eng.log. Nothing's updated here yet. Still on 3475.
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ddenn

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Re: Latest version: 0.7.13.3490
« Reply #89 on: January 29, 2013, 11:38:49 pm »

Thanks for the update! Bloom seems to work fine for me, but fraps capture still stuttering and has an artefacts

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