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Author Topic: DAE Editor tool  (Read 11011 times)

mori

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DAE Editor tool
« on: July 31, 2013, 03:10:23 am »

I'm trying to save time, find some tool with gui that will allow to
change dae structure without messing with text processor.
I tried ColladaAssetManager, but it crashes on start on win7.
All other tools i found are too old.
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angrypig

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Re: DAE Editor tool
« Reply #1 on: July 31, 2013, 03:30:21 am »

Why don't you use Max/Maya/Blender?
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mori

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Re: DAE Editor tool
« Reply #2 on: July 31, 2013, 03:31:58 am »

You mean i can make nodes and rearrange them in max?
How?
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angrypig

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Re: DAE Editor tool
« Reply #3 on: July 31, 2013, 03:35:49 am »

It would help if you tell me what exactly are you trying to do...
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mori

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Re: DAE Editor tool
« Reply #4 on: July 31, 2013, 03:46:38 am »

Ok i tell you example.

Say i have already done model.
Its a dae file, containing 6 different meshes,
which must be grouped in three groups (nodes).
Imagine i change something in this model in 3ds max.
Now i have to change the new dae file again, adding all those
nodes to group them again.
Usually i have to manually do that, every time i change something
i have to redo all DAE node hierarchy, every time. Every time.


Also adding to that repetitive annoying stuff:
every time you reimport model after to did some minor changes, it overwrites matlib,
even if i had not changed any material, and i have to save matlib every time before
i reimport something and replace the new with the old.
« Last Edit: July 31, 2013, 03:49:56 am by mori »
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mori

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Re: DAE Editor tool
« Reply #5 on: July 31, 2013, 04:09:52 am »



My face when i realized i can use dummy object as a root node.
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ZeosPantera

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Re: DAE Editor tool
« Reply #6 on: July 31, 2013, 01:07:03 pm »

So many colored words..
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"Fear accompanies the possibility of death, Calm shepherds its certainty" - General Ka Dargo

ddenn

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Re: DAE Editor tool
« Reply #7 on: July 31, 2013, 02:56:03 pm »



My face when i realized i can use dummy object as a root node.
Not only can you use dummy, you can just group your objects in max and it will work too.
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